Oh sorry. Try to download it again. I tried to restore the r10 version, because some people asked for it, but it didn't work and now it probably did not reset properly to the newest version, so you got an old one. I reuploaded it. Just try to download it again.Please rebuild this mod for tAPI r13a. Thanks.
How will the frost slime function?I made an item! yay I guess. It's called the staff of the frost slime it's a combination of slime staff and the staff of the frost hydra(obviously). I got a picture of the baby frost slime and the item but i couldn't find an animation sheet of the baby slime so I couldn't make the animations I was the guy who posted on terraria online saying about the terra wings(I was the spriter(originally))View attachment 10655
Thank you for reporting. Seems to be a TAPI bug because it even happens if no mod is installed. I created an issue on their bugtracker.Nice mod. Seems to work fine on tapi r14 single player, but crashes everytime someone tries to join server with any item from this mod.
Yep. Looks like the problem was with the player data. Thank you very much.Thank you for reporting. Seems to be a TAPI bug because it even happens if no mod is installed. I created an issue on their bugtracker.
EDIT:
The tAPI Team sucessfully identified the bug. That is not a bug. The player data is corrupt (or maybe the world data?). Just delete the tAPI folder in your documents/myGames folder and it should be fixed
Thanks for your feedback!Alright, love this mod, but a few problems:
A) Not sure if intended or not, but Spectrum wings (haven't tested w/ other wings) don't prevent fall damage and also prevent me from grabbing onto chains.
B) Ice Storm is unbalanced. I mean, I love it, but IMO should either be crafted or much rarer, since it can easily kill any pre-hardmode boss.
I will try to this. Also you should then be able to craft Bookcase recipes with that. But I don't know if that will work.One more thing, can we get the Inventor's workshop to also function as a Tinkerer's WS? Would make sense since it requires a Tinkerer's WS to be crafted and also right now its a little space consuming.
Thank you! Yes the tornado balloon and bottle does stack with other kinds of bottles or balloons.Oh man, right when I saw the crazy bundle of balloons and the combined boots..I was sold. Thank you for creating this mod, I'm going to go cry in happiness...(By the way does having the Sextuplet jump bundle, jumps stack with any other bundles/cloud/frost/etc in bottle or balloon? Just curious.
No I think it is a bug. I will have to figure out a more secure and precise way to spawn the appropriate items in the right chests.I found a Tornado in a bottle in my first wooden Chest. Is this a bug? It could be also a conflict, because I have Necro mod installed too.
But this mod is absolutly amazing!
Umm i do not know if you already know this but while wearing any of the wings from your mod if i use a grappling hook of any type, it will flip my world view upside down like if you were to use a gravity potion. And then the game crashes. Here is the crash log
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Terraria.Collision.StepUp(Vector2& position, Vector2& velocity, Int32 width, Int32 height, Single& stepSpeed, Single& gfxOffY, Int32 gravDir, Boolean holdsMatching)
at Terraria.Player.UpdatePlayer(Int32 i)
at Terraria.Main.UpdateReal(GameTime gameTime)
Thanks for your feedback!
A) Not intended, but i already found the cause. It will be fixed in the next version (also grappling hooks can crash the game while wearing the wings).
It is fixed in 1.6a. Just redownload and you should be fine.Umm i do not know if you already know this but while wearing any of the wings from your mod if i use a grappling hook of any type, it will flip my world view upside down like if you were to use a gravity potion. And then the game crashes. Here is the crash log
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Terraria.Collision.StepUp(Vector2& position, Vector2& velocity, Int32 width, Int32 height, Single& stepSpeed, Single& gfxOffY, Int32 gravDir, Boolean holdsMatching)
at Terraria.Player.UpdatePlayer(Int32 i)
at Terraria.Main.UpdateReal(GameTime gameTime)
YesHey, great mod, but I've got a quick question. Is this for r14? I'm sorry if I've asked this already, I'm not keeping track.