Kitnight
Official Terrarian
This has very possibly been suggested already and I haven't seen it.
However here is my idea.
When you fight the Wall of Flesh that is the midway point in the game. The gear you get from the Wall of Flesh is meant to help you get started on Hardmode.
However, the Wall of Flesh also drops emblems. These increase the damage of a specific class, Melee, Ranger, Mage, and Summoner. My proposal here is that these emblems match up in damage type with the weapon that the Wall of Flesh drops.
Say you get the Clockwork Assault Rifle, then you would get the Ranger Emblem, or the Summoner Emblem with the Firecracker.
I think this could be a nice little thing to help from grinding more for those new to Hardmode.
However here is my idea.
When you fight the Wall of Flesh that is the midway point in the game. The gear you get from the Wall of Flesh is meant to help you get started on Hardmode.
However, the Wall of Flesh also drops emblems. These increase the damage of a specific class, Melee, Ranger, Mage, and Summoner. My proposal here is that these emblems match up in damage type with the weapon that the Wall of Flesh drops.
Say you get the Clockwork Assault Rifle, then you would get the Ranger Emblem, or the Summoner Emblem with the Firecracker.
I think this could be a nice little thing to help from grinding more for those new to Hardmode.