Xylia
Terrarian
.....or shall I say outside the Lihzarhd Temple.
It is annoying when I set up a Golem Farm Room in the Lihzarhd Temple trying to get my first Picksaw when the stupid Golem doesn't want to drop it. For a Golem Farm to actually work decently, you need a good spawn rate on Lihzarhds and Flying Snakes (and of course, a few mimics don't hurt the wallet any).
However.....
I find that I always get a bunch of stupid stuff spawning outside the Lihzarhd Temple, and now of course, I have to go put in hours of work to either block off, or mine out everything in a huge radius of the Golem Room to stop the Bees, Angry Trappers, Bats, etc from spawning outside the Temple where I can't reach them (because I can't tunnel through Lihzarhd Bricks yet).
So how about this?
If you are standing in front of Lihzarhd Walls, nothing can spawn anywhere there isn't Lihzarhd Walls. This would make Bees, Angry Trappers, etc impossible to spawn outside the Temple where you can't get them, and thus won't eat up your enemy spawns, that way you don't have to waste hours tunnelling out a huge void around Golem's Room to stop the junk from spawning outside the room.
I'd also propose something similar be done in the Dungeon too, but this isn't so much of a problem in the Dungeon.
It is annoying when I set up a Golem Farm Room in the Lihzarhd Temple trying to get my first Picksaw when the stupid Golem doesn't want to drop it. For a Golem Farm to actually work decently, you need a good spawn rate on Lihzarhds and Flying Snakes (and of course, a few mimics don't hurt the wallet any).
However.....
I find that I always get a bunch of stupid stuff spawning outside the Lihzarhd Temple, and now of course, I have to go put in hours of work to either block off, or mine out everything in a huge radius of the Golem Room to stop the Bees, Angry Trappers, Bats, etc from spawning outside the Temple where I can't reach them (because I can't tunnel through Lihzarhd Bricks yet).
So how about this?
If you are standing in front of Lihzarhd Walls, nothing can spawn anywhere there isn't Lihzarhd Walls. This would make Bees, Angry Trappers, etc impossible to spawn outside the Temple where you can't get them, and thus won't eat up your enemy spawns, that way you don't have to waste hours tunnelling out a huge void around Golem's Room to stop the junk from spawning outside the room.
I'd also propose something similar be done in the Dungeon too, but this isn't so much of a problem in the Dungeon.