Lizardead
Skeletron
So recently I was starting up a new character and a few things annoyed me about player creation:
Beards:
Beards would, instead of being tied to particular hairstyles, would be a separate tab where you could change the style and colour of your beard. Only helmets that cover the player's entire head would overwrite it.
Head Type:
In the skin settings, above where you would normally change your skin colour, would be a "Head Type" button where you could select one of 3 different races:
Eyes:
Functions like the head type, but never overwritten.
Mockups:
Raw Sprites:
That's all I have for now, although I'll probably be updating this eventually. Let me know what you thought!
- There's only a few hairstyles with beards.
- The ones they do have suck.
- Other than hair you can't change anything other than the colour of your player.
Beards:
Beards would, instead of being tied to particular hairstyles, would be a separate tab where you could change the style and colour of your beard. Only helmets that cover the player's entire head would overwrite it.
Head Type:
In the skin settings, above where you would normally change your skin colour, would be a "Head Type" button where you could select one of 3 different races:
- Human: Normal Player model.
- Goblin: Goblin Head. Always bald, but other than that has everything the character has.
- Mushroom: Variation of Truffle Head. In place of hair is a mushroom cap that you can customize the colour of.
Eyes:
Functions like the head type, but never overwritten.
Mockups:
Raw Sprites:
That's all I have for now, although I'll probably be updating this eventually. Let me know what you thought!