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Enhanced version of the textures of Terraria 1.3.0.8

Discussion in 'Works-in-Progress' started by psmith, Jan 9, 2016.

  1. Techdude594

    Techdude594 Skeletron Prime

    Thanks man! Appreciate the hard work!
     
  2. ps3wolvrine14

    ps3wolvrine14 Dungeon Spirit

    Seems like a lower quality of the terrafine pack (WiP)
     
  3. Techdude594

    Techdude594 Skeletron Prime

    Terra fine? Please do elaborate sir!
     
  4. Techdude594

    Techdude594 Skeletron Prime

    1.3.2 is officially LIVE! Can't wait to see your updated sprites! Thanks for the dedication!
     
  5. ps3wolvrine14

    ps3wolvrine14 Dungeon Spirit

  6. Techdude594

    Techdude594 Skeletron Prime

    It looks nice, but I prefer smooth sprites with no pixelation. Just a personal preference, though I may play around with that texture pack in the future.
     
  7. ps3wolvrine14

    ps3wolvrine14 Dungeon Spirit

    It isn't really pixelated, we basically double the actual texture pixels while not changing the size.
    --- Double Post Merged, Jul 20, 2016, Original Post Date: Jul 20, 2016 ---
    You should read up more.
     
  8. psmith

    psmith Terrarian

  9. Techdude594

    Techdude594 Skeletron Prime

    Ah, I see that now. It looks good, GL on your endeavors, I hope it's completed sometime in the future.
    --- Double Post Merged, Jul 21, 2016 ---
    Is this the HQX version? I'll try to compile some common issues I see later, and email you. Thanks for the update :D
     
  10. Jofairden

    Jofairden Terrarian

    Holy :red:, this is amazing. I'm gonna try this right now.
    --- Double Post Merged, Jul 21, 2016, Original Post Date: Jul 21, 2016 ---
    Am I right to say if you copy to Terraria/Contents, the .xnb files will auto overwrite usage of vanilla .xnb files?
     
  11. Techdude594

    Techdude594 Skeletron Prime

    Yes, and to restore the files, just verify game cache. Simple, and clean looking!
     
  12. ps3wolvrine14

    ps3wolvrine14 Dungeon Spirit

    The method is easy so long as the files image is recolored, this guy as well as armyfrog use the fact that the terraria textures are 2x2 pixels for every sprite. Idk why they did it that way, it might have a slight memory reduction with processing textures.
     
  13. Jofairden

    Jofairden Terrarian

    Well I tried, it doesn't seem the game uses the updated textures.
     
  14. Techdude594

    Techdude594 Skeletron Prime

    I noticed this a while ago. It's interesting.
    --- Double Post Merged, Jul 21, 2016, Original Post Date: Jul 21, 2016 ---
    What do you mean?
     
  15. Jofairden

    Jofairden Terrarian

    I mean exactly what I said.
     
  16. Techdude594

    Techdude594 Skeletron Prime

    Interesting, are the textures broken?
     
  17. Jofairden

    Jofairden Terrarian

    I dunno, it seems I just have vanilla textures
     
  18. Techdude594

    Techdude594 Skeletron Prime

    This texture pack is just an HD version of the original sprites. It's kinda hard to notice the difference.
     
  19. Jofairden

    Jofairden Terrarian

    Huh? I thought everything was smoothed out.. I can see a huge difference in OP.
     
  20. ps3wolvrine14

    ps3wolvrine14 Dungeon Spirit

    I actually noticed it on mobile while looking at tiles texture for a build I've been planning. I had to count the texture pixels and zoomed in to max and saw the edges of every pixel. Also you should talk to armyfrog cause if you and him decided to fuse your packs together these packs will both speed up. You both actually want the same thing, army has found how to improve the sprites yet keep them unchanged.