Schparks
Secret Tree Lover
Hey there, kiddos! Its me, your friendly neighborhood crackhead friend. Im back with another half-baked, written at 3am suggestion that I will clean up at an undetermined time. This time I bring you something that is truly very dumb hahhahah. I spent 4 weeks thinking about this and 4 hours compiling, so please enjoy.
As the name suggests I will be giving every single armor set an overpowered bonus. Some armors may have more changes than others, and I'm leaving Old One's Army sets out because I'm not very familiar with them (and I'm lazy), but I might do them later. As always, leave your suggestions, comments, and critiques below.
Whew, that's Pre-HM out of the way.
FINALLY! We're done. Thanks for reading!
As the name suggests I will be giving every single armor set an overpowered bonus. Some armors may have more changes than others, and I'm leaving Old One's Army sets out because I'm not very familiar with them (and I'm lazy), but I might do them later. As always, leave your suggestions, comments, and critiques below.
Woah a table and text colors! Ive never done THIS before
Armor Name | Armor Bonus Old | Armor Bonus New | Flavor Text |
---|---|---|---|
Wood Armor | +1 Defense | Living Wood wand and Leaf Wand are free to use. | Infinite wood? Yes please. |
Rich Mahogany Armor | +1 Defense | Living Mahogany Wand and Rich Mahogany Leaf Wand are free to use. | Infinite wood in RICHER blocks? Hell yeah. |
Boreal Wood Armor | +1 Defense | All Flaming Arrows will turn into Frostburn Arrows | We'll just PRETEND it makes sense. |
Ebonwood Armor | +1 Defense | +5% Movement Speed and Attack. | Downgrade of Shadow Armor. |
Shadewood Armor | +1 Defense | Slightly Increased Life Regen. | Downgrade of Crimson Armor. |
Palmwood Armor | +1 Defense | Whenever you take Damage you expel a coconut that deals 10 damage to an enemy | Fun Fact: Palm Trees are closer related to grass than trees. |
Pearlwood Armor | +1 Defense | Charge Into Enemies For 15 Damage. | Pretty Rainbows. |
Cactus Armor | Flat Thorns damage of 15 (30/45) | Thorns, and a 10% Speed Boost | Alternate buff name: Prickles. Put some in your step. |
Pumpkin Armor | +10% Damage | +15% Damage. | Extra attack power with PUMPKINS. This set made no sense in the first place you cant blame me. |
Spooky Armor | +25% Minion Damage (58% total) | Old Buff, +2 Minions. | Its a wood armor I forgot.... |
Armor Name | Armor Bonus Old | Armor Bonus New | Flavor Text |
---|---|---|---|
Copper Armor | +2 Defense | Drop 1-5 Copper Ore when you get hurt. | This isn't that broken. |
Tin Armor | +2 Defense | Drop 1-5 Tin Ore when you get hurt. | Tin or Copper? I prefer the latter myself. |
Iron Armor | +2 Defense | +10% Crit Chance and +3 Damage | Can you tell I ran out of ideas with these armor sets? |
Lead Armor | +3 Defense | +7% Crit Chance and +3 Defense | Why is Lead better than Iron? |
Silver Armor | +3 Defense | +10% Damage and +3 Defense | Shiny. |
Tungsten Armor | +3 Defense | +7% Damage and +3 Defense | Tungsten should be toughest armor Imo. |
Gold Armor | +3 Defense | +15% Attack Speed and +3 Defense | Shiny |
Platinum Armor | +4 Defense | +12% Attack Speed and +4 Defense | Defense looks weird now. |
Ancient Cobalt/Jungle Armor | -16% Mana Usage | -33% Mana Usage. | 1/3 of mana saved is a 1/3 of mana earned. |
Meteor Armor | Space Gun Use Costs 0 Mana (Applies to Zapinators.) | Space Gun (and Zapinators) cost 0 mana AND 75% chance not to consume stars as ammo. | I remember feeling ripped off when I turned my Minishark into a Star Cannon. |
Shadow/Ancient Shadow Armor | +15% Movement Speed | +25% Movement AND Attack Speed. | Actually making Shadow armor viable. |
Crimson Armor | Greatly Increased Life Regeneration | No Change. | This armor set is already broken, like jeez. |
Molten Armor | +17% Melee Damage 7% increased melee speed 7% critical strike chance Immunity to the On Fire! debuff | +25% Melee Damage, Melee Attack Speed and 14% Crit Chance and Melee Weapons inflict On Fire! Debuff. Immunity to On Fire! | I feel like this is fair for end of Pre-HM. As Op buffs go, y'know? |
Armor Name | Armor Bonus Old | Armor Bonus New | Flavor Text |
---|---|---|---|
Mining Armor | +30% Mining Speed | +50% Mining Speed. Removes the cap. | Its the ONLY armor set that affects mining speed. Lets make it SUPER cool. |
Snow/Pink Snow Armor | None. | Immune to Chilled and Frozen debuffs. | So, so, SO cozy. |
Rain Armor | None | Rain event enemies are less likely to attack you. | Nyoom. |
Fishing Armor | None | 50% Chance not to use Bait. | FISHING SUCKS SO MUCH. Might as well to try and make it bearable. |
Gladiator Armor | Grants Immunity to Knockback | Grants Immunity to Knockback -10% Damage taken and +10% Damage. | THIS, IS, SPARRRTTAAAA!!! |
Ninja Armor | 20% Increased Movement Speed | +10% in EVERYTHING and option to enter Stealth Mode when standing still. | Its the Ninja's Discipline. |
Fossil Armor | 20% Chance to not Consume Ammo | 20% Chance to not Consume Ammo and +10% Crit Strike Chance. | This armor is a huge pain in the to get. |
Obsidian Armor |
| Previous buffs and immune to On Fire! Debuff and 7 seconds of Lava Immunity (Stackable). | 1.4.1 Hell yeah. |
Bee Armor | +10% Minion Damage | Gain the Honied Buff whenever you take damage and +15% Minion Damage. | I REALLY HATE PLAYING SUMMONER |
Necro Armor | +15% Increased Ranged Critical Strike Chance 20% Chance not to Consume Ammo | +25% Increased Ranged Critical Strike Chance 33% Chance not to Consume Ammo AND Bone Glove is free to use | Bone Glove seems viable now, imo. |
Whew, that's Pre-HM out of the way.
Armor Name | Armor Bonus Old | Armor Bonus New | Flavor Text |
---|---|---|---|
Cobalt Armor | Various Buffs | Old Buffs x2 | I want to give the old HM ores cool buffs, but I understand a lot of people like the stat increases. |
Palladium Armor | Rapid Healing Buff for 5 Seconds After Hitting an Enemy. | Rapid Healing Buff for 10 Seconds after Hitting an Enemy. | Crimson armor but worse. |
Mythril Armor | Various Buffs | Old Buffs x2 | This feels so boring but oh well. |
Orichalcum Armor | Flower Petals Will Fall on Your Target for Extra Damage | The Old Buff, but you Only Attack once and The Petals Have a Higher ROF. | I don't even know how to say this, much less spell it without help. |
Adamantite Armor | Various Buffs | Old Buffs x2 | Titanium but stats. |
Titanium Armor | Titanium Shards After Patch. | Titanium Shards Before Patch. | YEssssss |
Hallowed/Ancient Hallowed Armor | Various Buffs | Various Buffs x2 + Holy Protection for All Armors. | Is this a thing? |
Chlorophyte Armor | Leaf Crystal | Leaf Crystal is Faster and Projectiles Home in. | Pew pew |
Shroomite Armor | Stealth Effect When Standing Still:
| Old buff but 90% Increase. | Rockets go Brrrrr |
Armor Name | Armor Bonus Old | Armor Bonus New | Flavor Text |
---|---|---|---|
Spider Armor | +12% Minion Damage | +12% Minion Damage and Spider Staff Summons take up .25 of a Minion Slot. | 12 spider minions yum. |
Crystal Assassin Armor | 10% Increased Damage and Critical Strike Chance, and 15% Increased Movement Speed, Dash. | +20% in EVERYTHING and option to enter stealth mode, even when moving slowly. | Ninja, but better. |
Forbidden Armor | Double tap ▼ Down to call an ancient storm to the cursor location | Old Buff, EXCEPT, you can summon Ancient Storms based on the number of minions you can summon. | I wonder if this is okay. |
Frost Armor | Melee and Ranged Attacks Cause Frostburn | ALL Attacks cause Frozen debuff. | Freezie Pops. |
Turtle Armor | Melee attacking enemies receive damage inflicted equal to twice their damage value before your defense reduction. Reduces damage taken by 15% | Thorns x2 | Huh? |
Tiki Armor | +1 Minion Capacity (+4 total) | +1 Minion Capacity + Pygmies take up .5 of a slot. | 8 Pygmies. Cool. |
Spectre Armor |
|
| I LOVE this armor set. |
Beetle Armor |
|
| Scuttle,Scuttle, Scuttle,Scuttle |
Armor Name | Armor Bonus Old | Armor Bonus New | Flavor Text |
---|---|---|---|
Nebula Armor | Hurting enemies has a chance to spawn buff boosters, pick boosters up to get stacking buffs. | Old Buff, but stacks up to 25% and +200 mana. | Most OP Endgame Armor. Mage is my favorite class. |
Stardust Armor | Summons a Stardust Guardian which follows the player around (and defends the player). Double tap ▼ Down to direct your guardian to a location. | Old Buff, +10 Defense and +2 Minion Capacity | Summoner needs more defense |
Solar Armor | Solar shields generate over time protecting you, consume the shield power to dash, damaging enemies | Old Buff, +33% in all Melee Damage and Attack Speed and +20 Defense. | OP? |
Vortex Armor | Double tap ▼ Down to toggle stealth, increasing ranged ability and reducing chance for enemy to target you but slowing movement | Old Buff, And use time for weapons decreases by 1% for every bullet that hits, up to a maximum of 50% | OP. |
FINALLY! We're done. Thanks for reading!
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