L0ST5ILVER
Official Terrarian
it looks...Hey, I attempted to resprite the Nimbus mount (couldn't make the mad version soz) View attachment 175752
adorable...
it looks...Hey, I attempted to resprite the Nimbus mount (couldn't make the mad version soz) View attachment 175752
Is it possible to designate this mod to gain experience *only* when the player themselves directly kills an enemy? In other words, if you're using Cheat Sheet and you have certain NPC's "disabled" which butchers them as soon as they get near you, they automatically die -- but the player still currently gets experience from those kills while using this mod.
I'm asking this because I've noticed a few other experience-based mods recognize when the player actually kills mobs themselves upon giving experience, meanwhile other types of enemy death aren't counted. It would be great to see this implemented, if at all possible. Thanks.
No need to panic, I'm merely asking if this is possible in this mod.If this is implemented I'd prefer it as another mod. I suspect your request would also disable exp gains from environmental kills, which I prefer to keep.
No need to panic, I'm merely asking if this is possible in this mod.
I know many players would rather not get experience from environmental kills because it can be easily OP, and/or add a lot of exp that wasn't intended by the player. And if it is possible to only allow exp for direct kills (or even just when the player does some of the damage), it would be great to see this at least as an option.
thats a terraria thing iirc, not the modPlease remove the max mana limit of 400. Or at least give the option to disable that limit. There really isn't a reason for it to be locked to 400.
Well Calamity broke the mana limit to shreds, so apparently not anymore.thats a terraria thing iirc, not the mod
I was just thinking this, too. Bards still get non-specific damage bonuses, so maybe at least change Hybrid tokens to just give non-specific damage and crit boosts. This would be a great help. Otherwise, I'm just down to choosing tokens based on stats like life, run speed, or dodge chance.Would you consider making class tokens for the Healer and Bard from the Thorium mod? Both classes are so well done that you'd think that both can be in the base game.
Its just that when we are using the Thorium mod and your mod, the other classes with tokens just out shine the bard in every way, which is sad.
Thank you we love your mod on our server, it added so much to our game.