So i'm trying out the Saint class, and i have to admit, i'm rather enjoying it. I did wish, however, that there were a more melee-focused support class, similar to a Paladin. This is, of course, my bias as a D&D player, but i rather like the idea of the stalwart knight who can equally support his/her allies and hold his/her own in melee combat.
Basically, what i have in mid when i say this is a class that has the ability to tank above all else (of course, i don't expect it to tank as well as the Tank class), but who also has a minor healing skill - Either an aura of Health Regen that is active all the time, or something related to his combat ability.
Basically what i thought would be a good idea for this would be something akin to Divine Smite. Every melee hit having a chance to trigger a random bonus:
-A buff that absorbs a portion of incoming damage for the next X attacks taken (either in an aura or self version);
-A Health Regeneration aura for X seconds, or Healing Burst in a aura;
-A bonus to damage based on class level;
-A random Debuff applied to the hit enemy;
All of these tied to a cooldown, of course, so attack speed doesn't make you immortal.