DicemanX
Brain of Cthulhu
A fellow T-MEC member, @Thiner, proposed a new method for preventing damage from mobs and bosses in this thread:
http://forums.terraria.org/index.php?threads/a-new-type-of-invulnerability-machine.27586/
@ZeroGravitas, @z26, @Bahamut2001, and @stefnotch worked out many of the details regarding using fall damage as a way of blocking other sources of damage. The video below showcases the arena in action using Bahamut2001's version of the invulnerability machine. The arena can be used to farm AFK the following:
Pumpkin Moon
Frost Moon
Martian Invasion
Pirate Invasion
Goblin Invasion
All Bosses (except for Wall of Flesh, Skeletron, and Cultist/Moon Lord)
The arena is also capable of generating up to 80 platinum per Pumpkin Moon event provided that the strongest version of the Stardust Dragon is used in the farming.
Video 1:
Video 2:
Schematics:
Explanation:
The player takes fall damage when dropped from a height of at least 26 tiles. 25 or more defense is required to reduce fall damage to 1, and the damage grants invulnerability for 20 game ticks (1/3rd of a second if the game is running at 60 FPS). To accelerate the fall, a down hoik track is used, and the player gets teleported back to the top to repeat the process. The player's life loss is greatly minimized by using honey, a Heart Lantern, and a Campfire. Mobs and bosses periodically drop hearts to keep the player's life at max, although a Regeration Potion almost entirely stops lifeloss (completely unnecessary though).
The spawn surface is on the far left, consisting of a series of teleporters which teleport spawned mobs into a teleporter right next to the player hoik track. The reason for this set-up is to ensure that the Stardust Dragon doesn't wander too far, and to ensure that the player grabs the items, hearts, and money dropped by those mobs.
As shown in the video, the player teleporter connects to a separate Moon Lord arena on the left edge of the world, Plantera spawner below ground, and a martian Probe spawner in space.
The player can also summon a merchant to sell of loot after farming. The merchant is necessary to initiate the Pirate, Goblin, and Martian Invasions (all those events need at least 1 NPC to be nearby).
World Download:
https://drive.google.com/file/d/0B4b_4cIU1vVBZGF6bC1NMno5OFU/view
http://forums.terraria.org/index.php?threads/a-new-type-of-invulnerability-machine.27586/
@ZeroGravitas, @z26, @Bahamut2001, and @stefnotch worked out many of the details regarding using fall damage as a way of blocking other sources of damage. The video below showcases the arena in action using Bahamut2001's version of the invulnerability machine. The arena can be used to farm AFK the following:
Pumpkin Moon
Frost Moon
Martian Invasion
Pirate Invasion
Goblin Invasion
All Bosses (except for Wall of Flesh, Skeletron, and Cultist/Moon Lord)
The arena is also capable of generating up to 80 platinum per Pumpkin Moon event provided that the strongest version of the Stardust Dragon is used in the farming.
Video 1:
Video 2:
Schematics:
Explanation:
The player takes fall damage when dropped from a height of at least 26 tiles. 25 or more defense is required to reduce fall damage to 1, and the damage grants invulnerability for 20 game ticks (1/3rd of a second if the game is running at 60 FPS). To accelerate the fall, a down hoik track is used, and the player gets teleported back to the top to repeat the process. The player's life loss is greatly minimized by using honey, a Heart Lantern, and a Campfire. Mobs and bosses periodically drop hearts to keep the player's life at max, although a Regeration Potion almost entirely stops lifeloss (completely unnecessary though).
The spawn surface is on the far left, consisting of a series of teleporters which teleport spawned mobs into a teleporter right next to the player hoik track. The reason for this set-up is to ensure that the Stardust Dragon doesn't wander too far, and to ensure that the player grabs the items, hearts, and money dropped by those mobs.
As shown in the video, the player teleporter connects to a separate Moon Lord arena on the left edge of the world, Plantera spawner below ground, and a martian Probe spawner in space.
The player can also summon a merchant to sell of loot after farming. The merchant is necessary to initiate the Pirate, Goblin, and Martian Invasions (all those events need at least 1 NPC to be nearby).
World Download:
https://drive.google.com/file/d/0B4b_4cIU1vVBZGF6bC1NMno5OFU/view
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