PC Extending above-player logic sensor range for multiplayer purposes

HDanke

Skeletron Prime
With the usage of an OR gate, multiple detectors can be hooked together to work as one individual sensor with increased range:
Capture 2016-05-25 14_05_30.png

While wiring multiple sensors to a single output would work in singleplayer (it can break if sensors are overlapping), having multiple players detected by different sensors breaks the mechanism, thus rendering it faulty. The OR gate summarizes the inputs to a single output and prevents any accidental pulses.
Side note: While it's infinitely expandable, it can get inconveniently big /
 
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Side note: While it's infinitely expandable, it can get inconveniently big /
True, though maybe not as big as you think. You can easily chain OR gates.
* Wire up 4 sensors as in your image, including the OR gate. Repeat 3 more times.
* Connect the outputs of your 4 OR gates to another OR gate. This new gate does exactly what you want it to do. It's TRUE if a player is in any of the 16 sensors, FALSE otherwise.

Now you have 16 sensors, but your lamp towers have a height of 4+4=8 instead of 16. With a third layer, you can have 64 sensors with a height of 4+4+4=12 instead of 64.

This will expand much further than a single OR gate, and with careful planning, you can do it with just 2 wire colors, leaving the other two to hook up whatever the sensors are supposed to trigger.
 
True, though maybe not as big as you think. You can easily chain OR gates.
* Wire up 4 sensors as in your image, including the OR gate. Repeat 3 more times.
* Connect the outputs of your 4 OR gates to another OR gate. This new gate does exactly what you want it to do. It's TRUE if a player is in any of the 16 sensors, FALSE otherwise.

Now you have 16 sensors, but your lamp towers have a height of 4+4=8 instead of 16. With a third layer, you can have 64 sensors with a height of 4+4+4=12 instead of 64.

This will expand much further than a single OR gate, and with careful planning, you can do it with just 2 wire colors, leaving the other two to hook up whatever the sensors are supposed to trigger.
Hmm, thought so, haven't tried to make it bigger though.
Note: Depending on usage, either the column of lamps or the quadruple lamp towers can be useful/ just matters how you place them.
I also gave your idea a try:
Capture 2016-05-25 16_11_40.png


-Without wiring

Capture 2016-05-25 16_10_35.png


-With wiring
 
Something like this can be used to actuate a huge chunk of an area.... like make a large swath of Jungle pop into the background as you battle Plantera with platforms that are strategically placed to not get actuated, allowing you to have an arena that isn't harming the natural environment.

Just hope that a Plantera Bulb is nearby XD
 
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