twindtrout9783
Steampunker
- Steam or GOG
- Steam
- Single Player/Multiplayer
- Multi
- Operating System
- Windows 10
- Terraria Version
- 1.4.0.5
- Controls Used
- Keyboard/Mouse
I tried to leave a server, and upon doing so I get an error telling me that I cannot save.
I used Visual Studio 2019 to pull out this little bit of code:
I do not know if this error is local (just my computer giving me crap) or if anyone else might get it, but I thought I should put it here just in case.
I used Visual Studio 2019 to pull out this little bit of code:
C#:
System.UnauthorizedAccessException
HResult=0x80070005
Message=Access to the path 'C:\Users\user\Documents\My Games\Terraria\Players\Kyaneon.plr.bak' is denied.
Source=mscorlib
StackTrace:
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
at System.IO.File.Copy(String sourceFileName, String destFileName, Boolean overwrite)
at Terraria.Utilities.FileUtilities.Copy(String source, String destination, Boolean cloud, Boolean overwrite)
at Terraria.Player.InternalSavePlayerFile(PlayerFileData playerFile)
at Terraria.Player.<>c__DisplayClass1588_0.<SavePlayer>b__0()
at Terraria.Utilities.FileUtilities.ProtectedInvoke(Action action)
at Terraria.Player.SavePlayer(PlayerFileData playerFile, Boolean skipMapSave)
at Terraria.WorldGen.SaveAndQuitCallBack(Object threadContext)
at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
This exception was originally thrown at this call stack:
[External Code]