Sasha Drakovi
Steampunker
@Fargowilta whats the drop rate for the miner gear from the merchant? my friends been working to get the gear to drop since the page in the mod loader says the merchant drops the miner outfit. unless thats incorrect?
something like 10% it should be easy by spamming bake sale every time he dies@Fargowilta whats the drop rate for the miner gear from the merchant? my friends been working to get the gear to drop since the page in the mod loader says the merchant drops the miner outfit. unless thats incorrect?
I've heard this is an issue with another mod, possibly Tremor or Spirit.Hello! I would like to report a bug. The mutant merchant in my world has not received any new summoning items past the eater of worlds. I don't know why this is happening but it is making it extremely annoying to deal with. I play with a multitude of mods, having to craft and find boss materials is boring. Hope you can help me. Thanks!
its tremor that cause the bug disable the mod and will fix the shop for the mutant, but as jofraiden explain on the first posts of this page he saids what needs to fix this.I've heard this is an issue with another mod, possibly Tremor or Spirit.
Pls make the ancient seal support bosses From spirit, JostMod and Tremor.
I agree with the tremor and spirit, also the souls of unvinerse and dimensons should use hades souls and essences of eternityPls make the ancient seal support bosses From spirit, JostMod and Tremor.
looks like someone is using a pirated version of terraria.Can I get somewhere version for T Mod loader v0.9.2.3?
It would dumbly op if calamity stuff was removed and you used it thoughI'm still slightly annoyed I can't disable Calamity mod integration :c but this is still a really cool mod.
I like how over time Fargo added more stuff, I remember when it used to be only the souls. And only 5 (Well 6 counting the Soul of the Universe) of them too.
Spawns town NPCs that diedWhat does the Bake Sale do
then people could just cancel itI have no idea if this was posted but...
You know how the Fossil Enchantment, on cooldown, applies a debuff?
The Silva Armor from Calamity literally removes it (as it's supposed to do with debuffs.)
Can you make it so that the cooldown for the Enchantment's resurrection is not a debuff?
It would dumbly op if calamity stuff was removed and you used it though
[doublepost=1504637252,1504637218][/doublepost]
Spawns town NPCs that died
give time to the npcs to spawn (remember they dont spawn at night), unless want to force them by using cheatsheet/heros mod as an alternative.But Lumberjack is not respawn when he died.
I'm very sure I have a Wooden token in my inventory and have a legal,empty house.
give time to the npcs to spawn (remember they dont spawn at night), unless want to force them by using cheatsheet/heros mod as an alternative.
14 days!!!! do you check that the house containing the wood token is empty through housing option? because vanilla npcs take more priority over modded ones and maybe one has already occupy that house.But I already wait over14 days in game time,he is not respawn anymore