tModLoader Fargo's Mods

Hey there any chance that the Spirit Mod can be supported in the mutant shop?

I noticed that there was some partial support but it is extremely finnicky unfortunately. :(
 
Hey there any chance that the Spirit Mod can be supported in the mutant shop?

I noticed that there was some partial support but it is extremely finnicky unfortunately. :(
i havent ever actually played spirit so i dont know what stuff from the mod is in the shop and what isnt. but that wouldnt be too hard i would imagine. if we add it, it will most likely be when spirit updates to 0.10
 
I believe it was already added, there were just a few bugs.

Yes, definitely. A couple of the pre-hardmode boss items simply do not show up in the shop, and when I killed Infernon, the item for "King of the Hallow" showed up in the shop!

It's alright, no rush on this. I just figured I'd put in the request and you guys can get to it as time permits. :)
 

NEW UPDATE - v .10

NPC Stuff
-The Mutant now has a Post Moon Lord shop
-lumberjack gives wood daily
-lumberjack spawning incorrectly fixed
-added more quotes to the lumberjack
-lumberjack now sells wood from tremor n jenosis mod
-lowered some sell prices

Summon Stuff
-ancient seal support updated to include many new bosses
-More calamity, tremor, spirit support, and echo of ancients support added
-added spirit, grealm, and tremor events to the abominationn

Soul Things
-Most Enchantments implemented, made from armor sets and some other things
-all the souls recipes have been changed if calamity is loaded or blue magics
-sweet vengeance added to colossus soul and soul of dimensions with thorium
-thorium support for the crucible
-alchemy table effects on crucible
-any Book shelf can be used for crucible

Other
-Mind Break has been added
-reworked Pandora's tome and Pandora's Box
-holiday stuff is always obtainable
-added Toolbox recipe
-slime staff and machete can now drop much easier

Fixes
-fixed Paladin Hammer and possesed hatchet typo
-fixed Magic dagger mana
-fixed master ninja gear on soul of universe
-fixed philosophers stone effect not on soul of dimensions
-fixed Siren Pearl

probably many other things,
his update was not meant to be out yet, but tmod demanded it, so another update should be soonish

Please report any bugs n things!!! Thanks
 
NEW UPDATE - v .10
NPC Stuff
-The Mutant now has a Post Moon Lord shop
-lumberjack gives wood daily
-lumberjack spawning incorrectly fixed
-added more quotes to the lumberjack
-lumberjack now sells wood from tremor n jenosis mod
-lowered some sell prices

Summon Stuff
-ancient seal support updated to include many new bosses
-More calamity, tremor, spirit support, and echo of ancients support added
-added spirit, grealm, and tremor events to the abominationn

Soul Things
-Most Enchantments implemented, made from armor sets and some other things
-all the souls recipes have been changed if calamity is loaded or blue magics
-sweet vengeance added to colossus soul and soul of dimensions with thorium
-thorium support for the crucible
-alchemy table effects on crucible
-any Book shelf can be used for crucible

Other
-Mind Break has been added
-reworked Pandora's tome and Pandora's Box
-holiday stuff is always obtainable
-added Toolbox recipe
-slime staff and machete can now drop much easier

Fixes
-fixed Paladin Hammer and possesed hatchet typo
-fixed Magic dagger mana
-fixed master ninja gear on soul of universe
-fixed philosophers stone effect not on soul of dimensions
-fixed Siren Pearl

probably many other things,
his update was not meant to be out yet, but tmod demanded it, so another update should be soonish

Please report any bugs n things!!! Thanks
yeah the only reason its out is because i stepped up and volunteered to update so it probably has a few bugs
 
Is anyone else having an issue with the NPC's spawning, or is it just me? I think I may know why, just before I work to hard at figuring it out, I want to make sure it's just me, lol
 
What's with the Troll Bomb? I mean, I thought it was a joke weapon when I first crafted it just by the name alone, but then it turned out to be somewhat useful (summoning a random bomb at a decent cost). But it also seems to randomly summon the Guardian to instakill me. Is that the joke? Can I turn that off? Is there some trick to it that prevents this? It seems like a fine item on its own so what's the point of putting in a chance of unavoidable death?
 
What's with the Troll Bomb? I mean, I thought it was a joke weapon when I first crafted it just by the name alone, but then it turned out to be somewhat useful (summoning a random bomb at a decent cost). But it also seems to randomly summon the Guardian to instakill me. Is that the joke? Can I turn that off? Is there some trick to it that prevents this? It seems like a fine item on its own so what's the point of putting in a chance of unavoidable death?
"Troll Bomb". The name pretty much gives it away. There is no way to turn it off. Though, I agree it would be a pretty good weapon.
 
I believe the (self inflicted) issue I am having, is that I wanted a world basically used for building. I created it with no crimson/corruption, etc, in hardmode, so I wouldn't get the strips. I think this is the source of my issue, with no orbs/hearts to smash, NPC's never show up. I tried to force them in via CheatSheet, but the Mutant and Abonmination still aren't quite right. Mutant is fine for the most part, although I can't set his house, or anything. The Abomination has an empty store, regardless of what invasions I have cleared. Anyone have any other ideas on how I might get around this?
 
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