Chldmschd36222
Terrarian
2000000% increased damage is not that. It is just multiplying 20000 times not 2000000. For example 200 base damage meowmere becomes 4000000 damage. So it does not crash game. Aside from that, I will wait until Fargo see this and gives his opinion. If he does not want this, I have no choice but to accept.um im not fargo but heres something from me to you and your request
if by any chance you dont know how to turn off the effects you can turn it off while on the game
1 press esc (game menu)
2 mod configuration (this has all the effects of the eternity) toggle them off what you dont want (toggle everything off if you dont want everything
now moving to your request about 2000000% damage =
1) this will cause the game to break because multiplying everything up to 200000 times will exceed the number of digits allowed on the damage (this is seen on the gunslinger mod where the admin gun have massive damage but when you equip eternity it will me 0(zero) this is done automatically b the game to prevent it from breaking
2) you dont need that much damage since theres almost no boss in the game that can fight you once you have eternity in the 1st place // also keep in mind that bosses in calamity and apothesis (the only mods that has boss that can beat you even with eternity) will become invincible if you deal massive damage to them like more than 1/4 of their HP so its useless (this is the reason why i always turn of the stacking damage to prevent the boss becoming invincible) this is why the scythe on the blues magic mod cant kill calamity bosses too
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