LisanPaez05
Terrarian
1st, this idea birth thanks to @Amorphus previous suggestion about Biome Reputation
2nd, this is only possible in Post Plantera Hard mode, once you can access to the Jungle Temple
6 New Items:
Blood Spirits's Sealer (A)
Blood Spirits's Spreader (A')
Rotten Spirits's Sealer (B)
Rotten Spirits's Spreader (B')
Holy Spirits's Sealer (C)
Holy Spirits's Spreader (C')
Recipes of (A; B; C): 1 Crystal Ball + 10 Purification Powder + 15 Night or Light Soul = 1 "*" Spirits's Sealer
Recipes of (A'; B'; C'): 1 Lihzahrd Power Cell + 5 Ectoplasm + 15 Night or Light Soul = 5 "*" Spirits's Spreader
Station Needed: Crystal Ball
Categories: Consumable Item
Description of Sealers: "To seal ancient night/light spirits once more..."
Description of Spreader: "to release even more ancient night/light spirits to this world..."
Effects:
(A) Turns 300 Crimson Biome Blocks into their Normal counterpart
E.g.: Crimson Sand block to Sand block
(A') Throw a large amount of Red Light what turns blocks into their Crimson Biome counterpart
(B) Trunks 300 Corruption Biome Blocks into their Normal counterpart
E.g.: Mud Block with Corruption Grass to Mud Block with Jungle Grass
(B') Throw a large amount of Purple Light what turns blocks into their Corruption Biome counterpart
(C) Turns 300 Hallow Biome Blocks to their normal counterpart
E.g.: Pink Ice Block to Ice Block
(C')
Throw a large amount of Pink Light what turns blocks into their Hallow Biome counterpart
(A'; B'; C') are Hard mode versions of the Purification, Vicious and Evil Powder
(A; B) In case of a world with both Crimson and Corruption Biomes, the Sealer will effect randomly only one of the 2 Biomes (each use, with a 50%)
(A; B; C) In case of a world without evil biome, the item does nothing
New Shimmer Recipe:
Solar Tablet turns to Lihzahrd Power Cell
The idea is based on this message "The ancient spirits of light and dark have been released." . The idea is to seal those spirits again of give to them even "more power"
The message appears once you kill WoF for 1st time in a world
2nd, this is only possible in Post Plantera Hard mode, once you can access to the Jungle Temple
6 New Items:
Blood Spirits's Sealer (A)
Blood Spirits's Spreader (A')
Rotten Spirits's Sealer (B)
Rotten Spirits's Spreader (B')
Holy Spirits's Sealer (C)
Holy Spirits's Spreader (C')
Recipes of (A; B; C): 1 Crystal Ball + 10 Purification Powder + 15 Night or Light Soul = 1 "*" Spirits's Sealer
Recipes of (A'; B'; C'): 1 Lihzahrd Power Cell + 5 Ectoplasm + 15 Night or Light Soul = 5 "*" Spirits's Spreader
Station Needed: Crystal Ball
Categories: Consumable Item
Description of Sealers: "To seal ancient night/light spirits once more..."
Description of Spreader: "to release even more ancient night/light spirits to this world..."
Effects:
(A) Turns 300 Crimson Biome Blocks into their Normal counterpart
E.g.: Crimson Sand block to Sand block
(A') Throw a large amount of Red Light what turns blocks into their Crimson Biome counterpart
(B) Trunks 300 Corruption Biome Blocks into their Normal counterpart
E.g.: Mud Block with Corruption Grass to Mud Block with Jungle Grass
(B') Throw a large amount of Purple Light what turns blocks into their Corruption Biome counterpart
(C) Turns 300 Hallow Biome Blocks to their normal counterpart
E.g.: Pink Ice Block to Ice Block
(C')
Throw a large amount of Pink Light what turns blocks into their Hallow Biome counterpart
(A'; B'; C') are Hard mode versions of the Purification, Vicious and Evil Powder
(A; B) In case of a world with both Crimson and Corruption Biomes, the Sealer will effect randomly only one of the 2 Biomes (each use, with a 50%)
(A; B; C) In case of a world without evil biome, the item does nothing
New Shimmer Recipe:
Solar Tablet turns to Lihzahrd Power Cell
The idea is based on this message "The ancient spirits of light and dark have been released." . The idea is to seal those spirits again of give to them even "more power"
The message appears once you kill WoF for 1st time in a world