Sbyner
Terrarian
I am thinking about an absurdly powerful weapon that requires an equally absurd amount of preparation and 5K1LL.
The Fierash (Fiery Rash) is a magic weapon crafted using:
'So, Sbyner, what now?'
Long story short, it causes a 2 blocks wide eruption, but with a twist:
it summons an eruption where the player clicks, but the eruption arrives after a while
And here are the actual effects and stats:
It causes a 2 blocks wide eruption which shoots upwards a volley of 100-150 projectiles (in a 3 second span) similar to Mourning Wood's Greek Fire with the inaccuracy that you would expect from a volcano
Just a little more accurate than this
Once the projectiles reach the eruption's apex, about 18 blocks above the starting point of the eruption, they deal 1/3 the base damage.
(Oh dear, here comes this part)
So, what do you think?
The Fierash (Fiery Rash) is a magic weapon crafted using:
Stuffs and thingses
'So, Sbyner, what now?'
Long story short, it causes a 2 blocks wide eruption, but with a twist:
it summons an eruption where the player clicks, but the eruption arrives after a while
Step 1: you click somewhere, let's say 2500 blocks (5000 feet) over the bottom of the world
Step 2: imagine the effect travels at 300 blocks/second (600 feet/s) (THIS HAPPENS JUST THEORETICALLY);
the effect takes place after ((distance from bottom in feet)/300) seconds
Step 2: imagine the effect travels at 300 blocks/second (600 feet/s) (THIS HAPPENS JUST THEORETICALLY);
the effect takes place after ((distance from bottom in feet)/300) seconds
And here are the actual effects and stats:
It causes a 2 blocks wide eruption which shoots upwards a volley of 100-150 projectiles (in a 3 second span) similar to Mourning Wood's Greek Fire with the inaccuracy that you would expect from a volcano
Just a little more accurate than this
Once the projectiles reach the eruption's apex, about 18 blocks above the starting point of the eruption, they deal 1/3 the base damage.
(Oh dear, here comes this part)
Damage: 80
Crit. Chance: 4%
Knockback: 0
Use time: either 180 or 480, I will explain later on
Mana usage: 150
Also deals On Fire! debuff;
To make this harder to use and less op (implying the op-ness can be fixed), this weapon CAN and WILL damage the player as well, if he's caught in its effect.
Now, about that use time thingy: it could either pierce, and have a 180 use time (3 seconds), or not and have a 480 use time (8 seconds)
Personally, I'd like the 480 one
Crit. Chance: 4%
Knockback: 0
Use time: either 180 or 480, I will explain later on
Mana usage: 150
Also deals On Fire! debuff;
To make this harder to use and less op (implying the op-ness can be fixed), this weapon CAN and WILL damage the player as well, if he's caught in its effect.
Now, about that use time thingy: it could either pierce, and have a 180 use time (3 seconds), or not and have a 480 use time (8 seconds)
Personally, I'd like the 480 one
So, what do you think?
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