Weapons & Equip Firecracker fix

Speis

Terrarian
I play summner a lot and the firecracker works great with summons like the desert tiger staff but it seems janky to me. When hitting multiple enemies the enemy being "targeted" by the whip seems to always be the last enemy hit, but the enemy afflicted with the explosive debuff seems to be the first one hit. Plz fix!

Also, could some dev reading this buff it a little? It's arguably the best whip to use with heavy- hitting single minion summons, but its range is bad. Either that or add a longer ranged alternative at post- plantera and/ or post- golem level.
 
I mean it's kinda progression breaking with no costs for it
If you're just going for the stardust dragon it gives insanely high dps, makes other whips kinda useless beyond certain cases (pretty sure whip stacking with terraprisma gives same or more dps, but that takes skill)

So no it should not be buffed for sure, if you can already skip every hardmode whip besides the first one at least deal with close range

I think probably rest od the whips should tag dmg buff to get progression in more reasonable place.
 
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