Biomes & Nature "Flower Garden" — Playermade Mini Biome

_Noodle

Steampunker
Concept:

The Flower Garden is a player made mini biome that functions similarly to the Graveyard biome.
The biome is created when enough flowers are in close proximity.

How to make
The requirements for making a flower garden are pretty lenient. It depends on the following factors:
  • which plant/flower are we talking about (many options), and
  • How many copies of that plant/flower are present
Since the flower garden is, thematically, all about having many flowers in one place, I wanted to encourage a bit of variety by making repeating flowers be less effective at creating a garden.

I go into the specifics here if you're curious:
In order to create the biome, you need a sum of 200 in "flower score" (which is an internal value to calculate whether the area counts as a flower garden). The effects become stronger the higher the score gets, capping at 400.

Each plant and flower has their own value:
  • Wild plants and vegetation that resemble flowers (oasis vegetation, lilypads, cattails, etc...) [+2 score]
  • Moss [+2 Score]
  • Herbs that grow on blocks [+10 score]
  • Those same herbs but in pots [+2 score]
  • Pink Prickly Pear [+30 score]
  • Yellow Marigold [+30 score]
  • Sky Blue Flower [+30 score]
  • All Strange Plants [+40 score]
  • Abigail's Flower (on the ground) [+60 score]
  • Glow Tulip (on the ground) [+60 score]
  • Sunflower [+20 score]

It is best to have a variety of these plants and flowers rather than just duplicates of the same one.
For each duplicate, the score provided lowers by 10% (for common/low-value ones) and 25% for all the others (sunflower and higher values) to a minimum of 10% of the total value.

The biome van be created anywhere as long as enough flowers are present; although, some biomes are easier than others. Biomes that naturally have a lot of flowers would subsequently make it easier to create flower gardens.



Biome Effects
The biome affects all spawns, increasing critters and decreasing hostile entities. The types of critters naturally depends on the biome you made the garden in.

Visual effects will also happen, such as flower petals in the wind or insects buzzing in the air.

On top of that, NPCs inside the garden will also sell new things. They'll sell more seeds and nature/plant themed items in general, as well as some other unique options:
  • Dryad sells Flower Boots now
  • Dye Trader starts selling the dyes from Marigold, Sky Blue Flowers, and Pink Prickly Pear
  • Painter sells new paintings
    • A vertical painting of a rose (resembles the old Minecraft rose)
    • A horizontal painting of a flower field
    • A mysterious painting of a flower (a reference to Undertale) [sold while underground]
  • Merchant sells plastic plant decorations
  • Arms Dealer sells a new Flower Cartridge accessory, which makes bullets plant random seeds and flowers on blocks
  • Clothier sells new vanity items, such as
    • A flower pot on top of your head
    • Flower shaped glasses
    • Gardener vanity set

Some NPCs (Witch Doctor, Dryad, and Dye Trader) would all love to live in this biome, while others (Demolitionist, Steampunker, and Mechanic) would likely hate or dislike it.
 
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