RubberCrowy
Official Terrarian
I want to suggest that, in hardmode, there's a better ratio between pre-hardmode and hardmode enemies.
While trying to complete my Bestiary, I've noticed that pre-hardmode enemies aren't spawning nearly often enough for reasonable completion, since I started grinding for the Bestiary in hardmode. (Note: This world I'm talking about is a Journey world.) For instance, my underground jungle was packed with Moss Hornets, but there was never many Hornets on screen at one time! I'd like to say it was 1 Hornet for every ~10 Moss Hornets.
What I want to suggest is for this ratio to be better. I don't think that pre-hardmode enemies should be abundant in hardmode, such as a 1:1 ratio, or (in other words) a 50%/50% split between pre-hardmode and hardmode. I want to suggest a ratio more like 2:3 (40% pre-hardmode/60% hardmode), or 1:3 (25% pre-hardmode/75% hardmode).
First, I try to fill my bestiary with the different Hornet varieties, and get an overabundance of Moss Hornets instead. Then, I try to fill my bestiary with the Giant Worm, but get an overabundance of Diggers instead! (I'm still working on the Giant Worm entry, too.) Now, I'm trying to get all the Halloween Skeleton variants, and I'm not even in the double-digits with any of them after, when did I start, an hour ago?
I just want to fill my bestiary, but because I didn't fill out everything pre-hardmode, and bestiary completion is per world, I have to either spend days grinding the pre-hardmode entries, or just cheat by editing my bestiary completion or setting my world back to pre-hardmode!
And here's the worst part: I'm in Journey mode. I have access to 10x spawn rates, infinite supplies in seconds, and I still can't fill my pre-hardmode entries within a reasonable time frame!
While trying to complete my Bestiary, I've noticed that pre-hardmode enemies aren't spawning nearly often enough for reasonable completion, since I started grinding for the Bestiary in hardmode. (Note: This world I'm talking about is a Journey world.) For instance, my underground jungle was packed with Moss Hornets, but there was never many Hornets on screen at one time! I'd like to say it was 1 Hornet for every ~10 Moss Hornets.
What I want to suggest is for this ratio to be better. I don't think that pre-hardmode enemies should be abundant in hardmode, such as a 1:1 ratio, or (in other words) a 50%/50% split between pre-hardmode and hardmode. I want to suggest a ratio more like 2:3 (40% pre-hardmode/60% hardmode), or 1:3 (25% pre-hardmode/75% hardmode).
Warning: Frustration caused by not finding many skeletons in costumes below!
First, I try to fill my bestiary with the different Hornet varieties, and get an overabundance of Moss Hornets instead. Then, I try to fill my bestiary with the Giant Worm, but get an overabundance of Diggers instead! (I'm still working on the Giant Worm entry, too.) Now, I'm trying to get all the Halloween Skeleton variants, and I'm not even in the double-digits with any of them after, when did I start, an hour ago?
I just want to fill my bestiary, but because I didn't fill out everything pre-hardmode, and bestiary completion is per world, I have to either spend days grinding the pre-hardmode entries, or just cheat by editing my bestiary completion or setting my world back to pre-hardmode!
And here's the worst part: I'm in Journey mode. I have access to 10x spawn rates, infinite supplies in seconds, and I still can't fill my pre-hardmode entries within a reasonable time frame!
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