yudgefudge
The Destroyer
So, I just wanted to make the seven gems in Terraria to different elements, and each element will influence one part of your gaming. Which part, well read to find out.
Also, please check Bry-ccentric's Elemental Equipment thread (which has a similar concept to mine) that is old and bump it telling them, yeah, its old, and look it through too.
Rubies are quite clearly the element of fire. And now, they'll also help you boost your summoning capabilities!
So, with 10 rubies, and 5 hellstone bars, you can craft:
The Blaze Crown!
What does it do? Let's find out!
It:
Increases minion speed (or sentry fire speed) by 10%
Your minions inflict On Fire! for 7-12 seconds. On Fire deals 3hp/sec when using the Blaze Crown, and it can transfer from one enemy to the other, and can only be passed onto 5 more enemies.
But, that's not all! Once you reach Hardmode, you can upgrade your Blaze Crown, with just 20 Souls of Fright!
Now you have:
The Incineration Diadem!
Boosts minions speed (or sentry fire speed) by 20%
Your minions are followed by circling blazes, which cause 1/3 of the minions damage on contact. It doesn't trigger I-frames.
Tooltip: "Not a Horcrux."
Amber will be the element of earth. And now, they'll also help you boost your melee capabilities!
So, with 10 amber, and 5 Sturdy fossils, you can craft:
The Rocky Grip!
What does it do? Let's find out!
It:
Boosts your melee knockback by 10%
Melee attacks have a 5% to make a jagged rock appear underneath an enemy, dealing the same damage as the attack that caused it.
Slows the player by 10%
Much like the Blaze Crown, once you reach Hardmode, you can upgrade your Rocky Grip, with just 5 Forbidden Fragments!
Now you have:
The Quake Gauntlet!
Boosts melee knockback by 18%
Slows the player by 25%
Killing enemies have a 10% to cause ground tremors, with a block span of 12 blocks, and damage enemies for about the same damage of the attack that killed the enemy.
What's fun about these tremors is that if the enemy dies to On Fire! or Poisoned, the tremors will deal 1 damage.
Topaz will be the element of electricity. And now, they'll also help you boost your movement capabilities!
So, with 10 topazes, and 5 gold/lead/iron ores, you can craft:
The Lightning Crystal!
What does it do? Let's find out!
It:
Boosts your movement speed by 10%
It gives the Supercharged buff, which, lasting for 7 seconds, while in combat, increases your movement & attack speed by 30%.
Much like the Blaze Crown, once you reach Hardmode, you can upgrade your Lightning Crystal, with just 25 Rain Clouds!
Now you have:
The Tesla Coil!
Boosts movement by 35%
Gives the Supercharged buff
Touching enemies has a 50% to cause a zap that travels from one enemy to another, disappearing at 6 enemies. The zap deals the damage of the strongest weapon in your inventory.
Emeralds will be the element of wind. And now, they'll also help you boost your ranged capabilities!
So, with 10 emeralds, and 5 feathers, you can craft:
The Feather Arrow-case!
What does it do? Let's find out!
It:
Boosts your ranged velocity by 15%
Arrows have a 30% chance to be followed with a pair of feathers that deal the a third of the damage of the actual arrow shot.
Much like the Blaze Crown, once you reach Hardmode, you can upgrade your Feather Arrow-case, with just 20 Souls of Flight!
Now you have:
The Tornado Quiver!
Boosts ranged velocity by 40%
Arrows have a 40% to be covered in a tornado, which allows them to pierce through 4 more enemies. The tornado also ups the arrow damage by 10%.
Also, you can make a weapon, too!
With just 10 emeralds, 15 Souls of Flight, and 5 feathers, you get:
The Featherduster!
Uses feathers as ammo
Damage: 61
Knockback: 1.5
Use time: 15
Critical chance: 4%
Velocity: 20
Fires three feathers for the price of one. Feathers spread out upon launch.
Diamonds will be the element of light. And now, they'll also help you boost your building and mining capabilities!
So, with 10 diamonds, and 5 Dayblooms/Moonglows, you can craft:
The Light Helmet!
What does it do? Let's find out!
It:
Boosts your mining speed by 15%
Light shining from the helmet accessory gives a spelunker potion effect in a 30 block radius
Much like the Lightning Crystal, once you reach Hardmode, you can upgrade your Light Helmet, with just 20 Souls of Light and 5 Crystal shards!
Now you have:
The Bright Mined!
I'm not ashamed of this pun
Boosts mining speed by 30%
5% to double pickaxe-mined objects, only for naturally-spawned ores.
Light shining from the helmet accessory gives a spelunker potion effect for 60 block radius
Tile placement and mining range are increased by 50%
10% to not consume building blocks
Amethyst will be the element of space. And now, they'll also help you boost your magic capabilities!
So, with 10 amethyst, and 5 Meteor bars, you can craft:
The Cosmos Ring!
What does it do? Let's find out!
It:
Boosts your magic damage by 8%
Magic attacks have a 10% to summons sparkling stars, which are like the nebulas of the nebula armor, increasing:
Damage by 7%
Mana regen by 5%
Movement speed by 5%
Much like the Blaze Crown, once you reach Hardmode, you can upgrade your Cosmos Ring, with just 20 Fallen Stars and 3 Souls of Flight!
Now you have:
The Universal Ring!
Boosts your magic damage by 15%
Magic attacks have a 10% to summons sparkling stars, which are like the nebulas of the nebula armor, increasing:
Damage by 11%
Mana regen by 8%
Movement speed by 9%
Sapphire will be the element of water. And now, they'll also help you boost your defensive capabilities!
So, with 10 sapphires, and 5 Waterleaves, you can craft:
The Depth Band!
What does it do? Let's find out!
It:
Reduces damage by 6%
Gives the Absorption Bubble buff when killing an opponent, for 5 seconds.
Killing opponents builds up your bubble, which absorbs 14% of the damage of an incoming hit.
Much like the Blaze Crown, once you reach Hardmode, you can upgrade your Depth Band, with just 20 Souls of Might and 5 Shark Fins!
Now you have:
The Aquaticus Bracelet!
Reduces damage by 15%
Your bubble now absorbs 30% of the damage from an incoming hit.
With just 10 sapphires, 15 Souls of Might, and 5 Shark Fins, you get:
The Wave Shield!
Gives 1 defense
Has an 80%to block projectiles that hit the shield
Can be thrown, in which case it is a boomerang that deals 45 melee damage
If tinkered with the Pocket Mirror and Shield of Cthulhu, you get:
The Reflective Maw!
Gives 3 defense
Blocks all projectiles that hit the shield, and has a fifty percent chance to reflect them for half the damage.
Now deals 60 damage both when dashing and when thrown
Immunity to petrification.
Also, please check Bry-ccentric's Elemental Equipment thread (which has a similar concept to mine) that is old and bump it telling them, yeah, its old, and look it through too.
Rubies are quite clearly the element of fire. And now, they'll also help you boost your summoning capabilities!
So, with 10 rubies, and 5 hellstone bars, you can craft:
The Blaze Crown!
What does it do? Let's find out!
It:
Increases minion speed (or sentry fire speed) by 10%
Your minions inflict On Fire! for 7-12 seconds. On Fire deals 3hp/sec when using the Blaze Crown, and it can transfer from one enemy to the other, and can only be passed onto 5 more enemies.
But, that's not all! Once you reach Hardmode, you can upgrade your Blaze Crown, with just 20 Souls of Fright!
Now you have:
The Incineration Diadem!
Boosts minions speed (or sentry fire speed) by 20%
Your minions are followed by circling blazes, which cause 1/3 of the minions damage on contact. It doesn't trigger I-frames.
Tooltip: "Not a Horcrux."
Amber will be the element of earth. And now, they'll also help you boost your melee capabilities!
So, with 10 amber, and 5 Sturdy fossils, you can craft:
The Rocky Grip!
What does it do? Let's find out!
It:
Boosts your melee knockback by 10%
Melee attacks have a 5% to make a jagged rock appear underneath an enemy, dealing the same damage as the attack that caused it.
Slows the player by 10%
Much like the Blaze Crown, once you reach Hardmode, you can upgrade your Rocky Grip, with just 5 Forbidden Fragments!
Now you have:
The Quake Gauntlet!
Boosts melee knockback by 18%
Slows the player by 25%
Killing enemies have a 10% to cause ground tremors, with a block span of 12 blocks, and damage enemies for about the same damage of the attack that killed the enemy.
What's fun about these tremors is that if the enemy dies to On Fire! or Poisoned, the tremors will deal 1 damage.
Topaz will be the element of electricity. And now, they'll also help you boost your movement capabilities!
So, with 10 topazes, and 5 gold/lead/iron ores, you can craft:
The Lightning Crystal!
What does it do? Let's find out!
It:
Boosts your movement speed by 10%
It gives the Supercharged buff, which, lasting for 7 seconds, while in combat, increases your movement & attack speed by 30%.
Much like the Blaze Crown, once you reach Hardmode, you can upgrade your Lightning Crystal, with just 25 Rain Clouds!
Now you have:
The Tesla Coil!
Boosts movement by 35%
Gives the Supercharged buff
Touching enemies has a 50% to cause a zap that travels from one enemy to another, disappearing at 6 enemies. The zap deals the damage of the strongest weapon in your inventory.
Emeralds will be the element of wind. And now, they'll also help you boost your ranged capabilities!
So, with 10 emeralds, and 5 feathers, you can craft:
The Feather Arrow-case!
What does it do? Let's find out!
It:
Boosts your ranged velocity by 15%
Arrows have a 30% chance to be followed with a pair of feathers that deal the a third of the damage of the actual arrow shot.
Much like the Blaze Crown, once you reach Hardmode, you can upgrade your Feather Arrow-case, with just 20 Souls of Flight!
Now you have:
The Tornado Quiver!
Boosts ranged velocity by 40%
Arrows have a 40% to be covered in a tornado, which allows them to pierce through 4 more enemies. The tornado also ups the arrow damage by 10%.
Also, you can make a weapon, too!
With just 10 emeralds, 15 Souls of Flight, and 5 feathers, you get:
The Featherduster!
Uses feathers as ammo
Damage: 61
Knockback: 1.5
Use time: 15
Critical chance: 4%
Velocity: 20
Fires three feathers for the price of one. Feathers spread out upon launch.
Diamonds will be the element of light. And now, they'll also help you boost your building and mining capabilities!
So, with 10 diamonds, and 5 Dayblooms/Moonglows, you can craft:
The Light Helmet!
What does it do? Let's find out!
It:
Boosts your mining speed by 15%
Light shining from the helmet accessory gives a spelunker potion effect in a 30 block radius
Much like the Lightning Crystal, once you reach Hardmode, you can upgrade your Light Helmet, with just 20 Souls of Light and 5 Crystal shards!
Now you have:
The Bright Mined!
I'm not ashamed of this pun
Boosts mining speed by 30%
5% to double pickaxe-mined objects, only for naturally-spawned ores.
Light shining from the helmet accessory gives a spelunker potion effect for 60 block radius
Tile placement and mining range are increased by 50%
10% to not consume building blocks
Amethyst will be the element of space. And now, they'll also help you boost your magic capabilities!
So, with 10 amethyst, and 5 Meteor bars, you can craft:
The Cosmos Ring!
What does it do? Let's find out!
It:
Boosts your magic damage by 8%
Magic attacks have a 10% to summons sparkling stars, which are like the nebulas of the nebula armor, increasing:
Damage by 7%
Mana regen by 5%
Movement speed by 5%
Much like the Blaze Crown, once you reach Hardmode, you can upgrade your Cosmos Ring, with just 20 Fallen Stars and 3 Souls of Flight!
Now you have:
The Universal Ring!
Boosts your magic damage by 15%
Magic attacks have a 10% to summons sparkling stars, which are like the nebulas of the nebula armor, increasing:
Damage by 11%
Mana regen by 8%
Movement speed by 9%
Sapphire will be the element of water. And now, they'll also help you boost your defensive capabilities!
So, with 10 sapphires, and 5 Waterleaves, you can craft:
The Depth Band!
What does it do? Let's find out!
It:
Reduces damage by 6%
Gives the Absorption Bubble buff when killing an opponent, for 5 seconds.
Killing opponents builds up your bubble, which absorbs 14% of the damage of an incoming hit.
Much like the Blaze Crown, once you reach Hardmode, you can upgrade your Depth Band, with just 20 Souls of Might and 5 Shark Fins!
Now you have:
The Aquaticus Bracelet!
Reduces damage by 15%
Your bubble now absorbs 30% of the damage from an incoming hit.
With just 10 sapphires, 15 Souls of Might, and 5 Shark Fins, you get:
The Wave Shield!
Gives 1 defense
Has an 80%to block projectiles that hit the shield
Can be thrown, in which case it is a boomerang that deals 45 melee damage
If tinkered with the Pocket Mirror and Shield of Cthulhu, you get:
The Reflective Maw!
Gives 3 defense
Blocks all projectiles that hit the shield, and has a fifty percent chance to reflect them for half the damage.
Now deals 60 damage both when dashing and when thrown
Immunity to petrification.
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