Zsword
Terrarian
Hey guys!
I've been doing some science to figure out a decent way to use the new luminescent Mosses with Gem trees to make a nice underground gem forest base, type, thing but I'm hitting some snags I'm not sure how to best address, in the image provided below (which is working as a solid proof of concept) I'm hitting a snag where the trees marked with torches refuse to grow, and I think it's because of the moss 'stems' or 'fuzz' or whatever you want to call it. Yes other trees have some around them but I think the fuzz grew after the tree, while I know my torch marked saplings had moss already beside it before growing. I was considering maybe using fences or walls, if PC placed variants of those prevent it from growing like it does grass, but part of my objective to keep things semi practical is spawning Gem Critters, which as I understand it, walls and fences would stop, so I'm not sure of a great or okay solution that addresses all my key points:
1: Growing Gem Trees in a way that's harvest and replantable if need be.
2: Lets glowing moss permeate a majority of the area, ideally with a low roof (14-16 seems to have a pretty good spawn rate for verticality while keeping the lighting balance nice. Not sure what the max height is to maximise Gem sapling growth
3: Still let's Gem Critters spawn, cause they're both pretty and cute and really what's the point of a gem forest if you don't have gem critters.
My final 'build' I think is gonna have about 3 terraces of trees around the main 'building', taking up around, 2 screens wide and a screen and a half all? That should get some decent spawn-age without being, unnecessarily massive. I also want to try and have a 'section' dedicated to each different Glow-Moss, with a base using mostly grey brick (and a moss buffer, not sure what to make that out of). I know saplings have to be placed on raw stone, but mossy stone and mossy brick are pretty seamless and still allows growth (The trees on the right have it in various patterns that you can barely make out unless you know what to look for, so I think it'll blend nice enough even with 'layers' added, for those of you who want try and visualize potential solutions more dynamically.
((PS: I have no idea if Support is the best area for this sort of thing but it's what I thought was the most appropriate starting point.))
I've been doing some science to figure out a decent way to use the new luminescent Mosses with Gem trees to make a nice underground gem forest base, type, thing but I'm hitting some snags I'm not sure how to best address, in the image provided below (which is working as a solid proof of concept) I'm hitting a snag where the trees marked with torches refuse to grow, and I think it's because of the moss 'stems' or 'fuzz' or whatever you want to call it. Yes other trees have some around them but I think the fuzz grew after the tree, while I know my torch marked saplings had moss already beside it before growing. I was considering maybe using fences or walls, if PC placed variants of those prevent it from growing like it does grass, but part of my objective to keep things semi practical is spawning Gem Critters, which as I understand it, walls and fences would stop, so I'm not sure of a great or okay solution that addresses all my key points:
1: Growing Gem Trees in a way that's harvest and replantable if need be.
2: Lets glowing moss permeate a majority of the area, ideally with a low roof (14-16 seems to have a pretty good spawn rate for verticality while keeping the lighting balance nice. Not sure what the max height is to maximise Gem sapling growth
3: Still let's Gem Critters spawn, cause they're both pretty and cute and really what's the point of a gem forest if you don't have gem critters.
My final 'build' I think is gonna have about 3 terraces of trees around the main 'building', taking up around, 2 screens wide and a screen and a half all? That should get some decent spawn-age without being, unnecessarily massive. I also want to try and have a 'section' dedicated to each different Glow-Moss, with a base using mostly grey brick (and a moss buffer, not sure what to make that out of). I know saplings have to be placed on raw stone, but mossy stone and mossy brick are pretty seamless and still allows growth (The trees on the right have it in various patterns that you can barely make out unless you know what to look for, so I think it'll blend nice enough even with 'layers' added, for those of you who want try and visualize potential solutions more dynamically.
((PS: I have no idea if Support is the best area for this sort of thing but it's what I thought was the most appropriate starting point.))
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