General Mobility Guide

Yreorel

Terrarian
Terraria is a game about moving to dodge bosses. In order to dodge 100% of boss attacks, you need to have mobility. If you lack mobility, you increase the chances of you getting hit in Terraria.

Chances are that if you take damage from a boss in Terraria, it's because:
1). You did not memorize the entire boss pattern, hence the boss can box you in.
2). You do not have enough mobility.

The semi-roguelike nature of Terraria (high time-punishment for losing a bossfight) lends itself more to reactive dodging and simple zoning than flat memorization of bossfights which every other bullet hell tends to focus on. This makes Terraria a uniquely easy game to master, at least with regards to bossfights. Terraria has very little in the way of denying you all escape options - as is common with most bullet hells, and usually gives you a way out, provided you maintain proper positioning and have the proper mobility items (i.e. don't waste too much arena space dodging Empress's Prismatic Bolts V2 so you don't corner yourself on the floor of the arena).

Virtually every single boss fight in Terraria does not actually require precise movements. They mostly require semi-precise movements, and most precision can be skipped anyway with the proper gear, buffs, and game knowledge.

Now, on to the mobility options of the Terrarian

index.php

General Mobility Buffs
These are the stuff that just makes you faster in general. You should use them in basically every fight since they are typically cheap and/or are accessories.

Exquisitely_Stuffed.png
Well Fed - Obtainable by fishing 2 Potion Fishes and cooking them to get Seafood Dinner. Gives 40% Movement Speed. Just a good buff in general.
Swiftness_Potion.png
Swiftness Potion - Bottled Water, Blinkroot, and Cactus. +25% Movement Speed. Works in the air, apparently.
Hermes_Boots.png
Hermes Boots - Doubles max MS. Does not work in the air.
Soaring_Insignia.png
Soaring Insignia - +2mph horizontally, turns you into a flying god. I don't get why you would ever skip this unless you are using Gelatinous Pillon. It even gives you acceleration, the rarest stat in the game.
Angel_Wings.png
Wings - Pick one from the wiki to suit your needs. Get one that gives you enough height and enough aerial horizontal mobility. Small changes in mph can determine if certain maneuvers are easy or even possible. The best wings never require you to perform difficult maneuvers.
Rocket_Boots.png
Rocket Boots - makes your wings last 0.7s longer. Is just OP in general.
Shiny_Red_Balloon.png
Balloon - +30% ascent speed. Just OP.

That's basically all the accessories you would ever need to no-hit any boss fight. If you want to dab on bosses even more, go fish up Frog Leg.

Cosmic_Car_Key.png
UFO and its clones - Every single one of them travels at 40mph horizontally. Go submerge your Fishron in water to make it go faster. Aside from that, the utility of instant-fall like Pogo honestly makes spending accessory slots on Wings + Insignia more worthwhile. Unless you are Summoner, then just use a Queenie Slime mount.
Shrimpy_Truffle.png
Shrimpy Truffle - This is the mount for you if you are the type to make no-hit boss fights after TEditing yourself a nice big arena to move in. It's like Horseman's Blade, except instead of 1-shotting bosses you are dodging every attack in your TEdited arena.

Upwards Mobility/Agility Buffs

Featherfall_Potion.png
Featherfall Potion - If you are not using Gravitational Potion, you should be using this. You can press UP on anything to ascend faster or to maintain your height for longer, it increases your jump/flying height, and it works with mounts. You can also press DOWN to fall faster. It's basically pre-boss Wing Hover, Jetpack special ability, etc. Just broken in general. Dab on all your mates by carrying them through any boss after drinking this.
Gravitation_Potion.png
Gravitation Potion - This is the item you use if being able to fly forever is more important than aerial mobility. Which is only really useful in the Twins fight, maybe against Queen Slime. Becomes obsolete after Soaring Insignia.

Vertical Velocity Multipliers

These are the stuff you use when, for some reason, your current vertical momentum is not enough and you want MORE. Every single one of them are mounts. Bind your Mount key to something convenient and press it to instantly multiply whatever vertical velocity you have (soar higher, fall faster).

The vast majority of bosses are designed around low downwards vertical mobility. Dab on Spaz by equipping one of these three mounts that allows you to press 1 button to dodge essentially everything.
Pogo_Stick.png
Pogo Stick - The classless option, unique among quickfall options in that it does not deal Summon damage. Buy it from the Party Girl to become the god at falling instantly.
Slimy_Saddle.png
Slimy Saddle - Allows you to fall, AND dodge 1 hit per bounce. Just in case you are worried of taking damage from the fall.
Gelatinous_Pillion.png
Gelatinous Pillon - The squishiness of summoners is balanced around the fact that they can have a mount which flies about as fast as a Unicorn runs, and also have it act as a Vertical Velocity Multiplier. Gives you so much in a single mount that you can do your whipstacking trick. Literally turns every boss into a joke. Also, use featherfall for maximum efficiency.
Hexxed_Branch.png
Hexxed Branch - This thing is so broken that using it basically dodges attacks 4 to 6 of EoL Phase II by dropping and running very quickly in one direction. I found one of these in a public streamer server and used it to farm 5 Terraprismae.
Dashes

Horizontal mobility is extremely rare in Terraria. As a result, most things are balanced around horizontal mobility not being a thing in the game. Henceforth, if you add Horizontal Mobility in the game, it basically makes it such that very, very little can actually touch you.
Shield_of_Cthulhu.png
Shield of Cthulhu - Ah, OP, busted Shield of Cthulhu. Being designed around the player not having much in the way of horizontal mobility, Terraria bosses would hence be utterly destroyed by even the tiny bit afforded by the Shield. Want to parry a Bee? Shield. Want to parry Skeletron (or Prime's) arms? Shield. Want to dodge Spaz's charges because you cornered yourself? Shield. Want to dodge Fishron's whatever? Shield. Want to turn EoL's Prismatic Bolts V2 into a joke? Shield. Want to dodge Moon Lord's Phantasmal Bolts? Shield. This item is blatantly designed as such because Re-Logic realized in 1.2 that Melee don't have good mobility options because they have to fight so close to the boss. Basically, what you cannot dodge with a Pogo Stick you can dodge with Shield of Cthulhu. Both in conjunction, in combination with good wing horizontal mobility, makes you virtually invincible.

The true power of dash accessories is that they provide instant acceleration. Given that all bosses have momentum, it causes you to have unparalleled dodging prowess.

Tabi.png
Tabi - The classless option. You should only be wearing this over Shield of Cthulhu if you don't need the ability to parry, which conveniently is about the time when you get it. By using this over Shield of Cthulhu, you miss out on the ability to parry Skeletron Prime's arms and Plantera's tentacles for a quick burst of invulnerability. However, the increased dash range makes this better against endgame bosses (which can't really be parried), such as Empress of Light, Lunatic Cultist. and Moon Lord. So basically this is better for basically all the endgame content anyway.

Unidirectional Horizontal Mobility

These things exist so Summoner can get Blade Staff and so they can escape Day Empress's Everlasting Rainbow or Prismatic Bolts V2. Hey, look, two Summoner-centric bosses! Wings are honestly better against Moon Lord though, and Asphalt exists.
Gelatinous_Pillion.png
Gelatinous Pillon - Don't forget this thing exists. This can actually replace Unicorn because it performs multiple jobs at once. It flies, it multiplies vertical velocity, it moves quickly.
Fuzzy_Carrot.png
Fuzzy Carrot - The only viable non-Summon mobility mount that is not a UFO clone. Useful against the Wall of Flesh. Summoner has horses, though.
Blessed_Apple.png
Unicorn Mount and its clones - If a boss requires you to run in a single horizontal direction (Queenie, Empress), this is in fact the mount for you.

Environmental objects

Sunflower.png
Sunflower - Makes you happy and faster. Just buy or break a few to place in some random arenas for more mobility.
Daybloom_Planter_Box.png
Planter Box - This is like a Platform, but it's easier to place. Make horizontal and vertical rows with it to grapple and weave through bosses.
Minecart_Track.png
Minecart Track - This is like a platform, except that it does not interrupt your vertical mobility - which makes it better for the vertical things, unless you are a player sensor abuser.

Logic_Sensor_%28Player_Above%29.png
Player Above Sensor - This is the thing you want to use in conjunction with actual platforms to show your commitment to TEditing yourself an arena to no-hit random bosses.
Asphalt_Block.png
Asphalt - If you don't think Unicorns are enough, this is in fact the block for you. Allows you to, among other things, quite literally outrun Spazmatism's Cursed Flames. Use this to become a literal god.
Frozen_Slime_Block.png
Frozen Slime Block - Your go-to for no movement keys challenges.
Mechanical_Cart.png
Minecarts in general - I have so many guides on how to literally beat a boss by doing absolutely nothing, as a Summoner. Yes, even stuff like Moon Lord. In 1.4. this is the lazy man's equivalent of TEditing an arena, except instead of being lazy when creating an arena, you are lazy in the fight itself. With a normal Minecart, you can destroy all mechanical bosses without lifting a finger. With a Mechanical Cart, you can destroy all bosses after that except Empress of Light, again, without lifting a finger. This alone should make Summoner S-tier for the lazy bum.
 
Last edited:
Back
Top Bottom