Biomes & Nature General Ocean Expansion

IMO, to make up for room, I would say to randomly shrink one of the oceans by half, and put that extra room on the other ocean to make it the "big ocean". This ocean would have a much steeper drop-off from the shore which would allow for more underwater shenanigans, and would also be made of seafloor blocks (which would not "fall" like Sand does).

Not so much of a fan of the "almost no light" in the "trench" idea... underwater already blocks most light sources, and the few that do work don't light it up very well at all. I think that's really overkill.

Otherwise, though, I think this idea has promise. It'd be nice to expand upon that feature that every world has. Other than Pirate Maps and the Daily Fishing Quest (and of course the Angler himself), there's never any real reason to go there unless you wanna make a Megashark. You get Neptune's Shell (and can make a Celestial Shell with it) which renders the Diving Helm and all accessories made from it useless, and the Jellyfish necklace is not good enough to take up an accessory slot, and none of the items in the chests sans Flippers are actually any good and even the Flippers are made useless once you get the Shell made.

Only other thing in the ocean is coral and depending on RNG with the alchemy station, 5-10 Coral will probably be enough to make as many sonar potions as you could ever want.

So ya, the Ocean really could use some love.

EDIT: I would also like to suggest that from the surface, clear down to the Lava depth (as wide as the ocean is), we should replace Dirt and Stone with Seasilt (which does not behave like silt, it's more dense and compact like mud) and Magmastone blocks respectively, and all chambers should be flooded and new enemies/loot should be found there. These would basically be the "Sea Caves" and they cannot be drained (because new water would spawn from the background).

EDIT2: Coral formations could grow larger, and we could have seaweed/sea grass/algae growth in these sea caves too.
 
EDIT: I would also like to suggest that from the surface, clear down to the Lava depth (as wide as the ocean is), we should replace Dirt and Stone with Seasilt (which does not behave like silt, it's more dense and compact like mud) and Magmastone blocks respectively, and all chambers should be flooded and new enemies/loot should be found there. These would basically be the "Sea Caves" and they cannot be drained (because new water would spawn from the background).

EDIT2: Coral formations could grow larger, and we could have seaweed/sea grass/algae growth in these sea caves too.
This is exactly the sort of thing that I was thinking. The sea caves would have Trench Chests in them, so that there are no useless water chests. Well, almost useless, they do have water walking boots.
 
This is exactly the sort of thing that I was thinking. The sea caves would have Trench Chests in them, so that there are no useless water chests. Well, almost useless, they do have water walking boots.

Ahh, okay, wasn't sure if that's what you meant or not.

Hmm, we'd also need some nice underwater music too... something underwater-y, but also makes you feel lonely but also curious, perhaps something along the lines of this:


It obviously doesn't fit Terraria's theme, but I mean... something along those lines. Haunting notes, but also a serene/curious undertone to it.


EDIT: Grrrr, I keep forgetting you can't spoiler videos for some weird reason.
 
Ahh, okay, wasn't sure if that's what you meant or not.

Hmm, we'd also need some nice underwater music too... something underwater-y, but also makes you feel lonely but also curious, perhaps something along the lines of this:



It obviously doesn't fit Terraria's theme, but I mean... something along those lines. Haunting notes, but also a serene/curious undertone to it.


EDIT: Grrrr, I keep forgetting you can't spoiler videos for some weird reason.
Sounds good!
 
Ha, I was just checking this out for some reason.
Perhaps there could be an underwater mine as a obstacle enemy, like the Spiky Ball or the Flaming Wheel. It just blows up on contact.
I really like where you went with this though, it just needs some tweaking (like practically everything in existence ;))
 
Ha, I was just checking this out for some reason.
Perhaps there could be an underwater mine as a obstacle enemy, like the Spiky Ball or the Flaming Wheel. It just blows up on contact.
I really like where you went with this though, it just needs some tweaking (like practically everything in existence ;))
Wow. I forgot I even made this:p
I really hope that the developers include something like this in the game, though. The Ocean is BORING. The best thing about it is the music.
 
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