Minomutchi
Terrarian
Is it just me, or does the tAPI builder not work for anyone? I've re-installed MULTIPLE times, and no luck.
It works for me, but same case, need to open ti trough tAPI.
Is it just me, or does the tAPI builder not work for anyone? I've re-installed MULTIPLE times, and no luck.
Oh, you're fine then on terms of a Sources folder.I made a "Sources" folder in the "Mods" folder, and put the mod in there. Does the "Sources" folder have to be in "Local"? Or just "Mods"?
Then I have no idea what I'm doing wrong...Oh, you're fine then on terms of a Sources folder.
I checked there too, it said it was fine.I edited my previous post.
EDIT: The mod is perfectly fine, i checked with http://pro.jsonlint.com .
NOO TCF DON'T CLOSE ON US
Probably will be revamped though.
I'm pretty sure I corrected that. I'll try again.@Pumpking , is the problem that you can't craft your sword? If that's it, then I must ask if you corrected the error in the json where in the recipes, it stated
"recipes":
[{
"items": { "Spooly Wood": 70 },
"tiles": [ "Work Bench" ],
"creates": 1
}]
instead of
"recipes":
[{
"items": { "Spooky Wood": 70 },
"tiles": [ "Work Bench" ],
"creates": 1
}]
*FACEPALM OF THE YEAR*@Pumpking , is the problem that you can't craft your sword? If that's it, then I must ask if you corrected the error in the json where in the recipes, it stated
"recipes":
[{
"items": { "Spooly Wood": 70 },
"tiles": [ "Work Bench" ],
"creates": 1
}]
instead of
"recipes":
[{
"items": { "Spooky Wood": 70 },
"tiles": [ "Work Bench" ],
"creates": 1
}]
Add another file that uses the alternate bars or put it in the same fileOne question, how can i make it, so a recipoe can choose between 2 types of ingredients? For example, i want to make Throwing Knife craftable, and i want to make it so it need either 1 Iron bar or 1 Lead Bar,what do i do?
I think do the same thing, make 2 files with different crafting stations.And how do i make it so you can craft it on either an iron/lead anvil or mythril/orichalcum anvil?
I'll try that.Try lowercase json
Lol people are on the forums XDPumpkingsMod.json not PumpkingsMod.JSON and try the same for spooky wood sword .json not .JSON
16 means both anvilsUmmm, anvil id: 16, lead anvil id: 16(2)?
How do i write it? Will writing down 16 will also allow the lead anvil? or i do i have to write 16(2)? or something like 16.2? and make a new file for it?
In other words, I can put every one of the recipes for things that already exist in Vanilla Terraria all in the same file? It's a .cs file, right? Only a .cs file, and not a JSON file?Add another file that uses the alternate bars or put it in the same file