AkBKukU
Terrarian
Sometimes it's nice to just kick back, chill, and play with a controller. While the XInput GamePad Support Mod does a good job it's nice to have alternatives.
This is not a mod. It is run in the standalone GlovePIE scripting program. Updating it to work with new versions of the game takes minutes.
Features:
If this seems like something you would like to try you can download the script from the Github repo or directly here.
This is not a mod. It is run in the standalone GlovePIE scripting program. Updating it to work with new versions of the game takes minutes.
Features:
- Configurable game controller input. Default is show below using XInput but can be mapped to anything GlovePIE supports (ex. Wiimote).
- No modding or coding knowledge required. Just open with GLovePIE and run.
- Inventory Mode: The cursor moves in the grid for the inventory. No need to move items like a mouse.
- Auto Tunneling: The player moves in the four cardinal directions while being able to toggle the action button. Can be used to move automatically while going through inventory.
- Aim cursor: Similar to the console versions. Hide cursor when not using stick.
- Analog Movement: Works by pulsing direction key on and off over a set duration of time. Great for building sky bridges
- Keyboard shortcuts for all new functions.
Default Controls
All controls can be rebound in code with ease.
Video
Options:Video
- cursorCenterDistance - The distance from the center the cursor can go out in aim mode.
- rightDeadZone - The amount of dead zone the right stick should have for hiding the cursor in aim mode
- leftDeadZone - Left stick dead zone
- mouseMoveSpeed - The speed the mouse cursor moves in manual mode
- fakeAnalog - Enables fake analog mode.
- fakeAnalogExponential - Uses square root to raise the value on a scale to speed up faster.
- fakeAnalogTickSpeed - Full duratation of a "tick" in milliseconds in fake analog mode.
- fakeAnalogMultiplier - Multiplied by the analog signal to set sensitivity.
- aimCenterX - X Center for the cursor in aim mode. Default is center screen.
- aimCenterY - Y Center for the cursor in aim mode. Default is center screen.
- leftStickAim - Point in movement direction in aim mode when not using right stick
- invMiniMap - True if you use the mini map. Affects the inventory cursor
- windowedOffSet - Amount to add to y position values to offset windowed mode. set to 0 to disable
If this seems like something you would like to try you can download the script from the Github repo or directly here.