Ilmarinen
Terrarian
Note~ I made a suggestion similar to this one a couple of years ago but in lieu of 1.4 and a few new game mechanics introduced therein I decided to make another attempt at the concept. I didn't simply overhaul my original suggestion because, despite being outwardly similar , they are ultimately distinct concepts. If you wish to familiarize yourself with may previous suggestion here is a link to it https://forums.terraria.org/index.php?threads/fall-halloween-spooky-seasonal-biome.73400/
I absolutely love this new Grave Yard biome. It's exactly what I've been looking for for years and I have a few minor improvements to fill it out better.
I'll start with the simplest addition.
Hoppin' Jack and Severed Hand
Hoppin' Jack along with Ghosts and Ravens were all originally Halloween event exclusive mobs but now Ravens and Ghost can spawn year around because of the new gravestone mechanics.
All that would need to be done is to simply allow Jack to spawn in the Grave Yard during hardmode.
The Severed Hand was originally going to be a new mob added to the Solar Eclipse in 1.3 but it was never made spawnable.
The Grave Yard would be the perfect place to finally implement this mob.
I think it would function well as simply a second unique critter in the Grave Yard (The first of course being the rat) but it could also be another damage dealing enemy.
An important aspect to these additions are that it would allow access to their unique banners. Hoppin' Jack's banner is only obtainable for about 15 days a year and the Severed Hand's banner isn't currently obtainable at all during legitimate game play.
Now for the bigger part of the suggestion.
1.4 for the first time added vanity trees
to the game, obtainable from the new Zoologists NPC in the form of saplings.
In that same spirit might I suggest:
Obtainable simply by having the Zoologist in a Grave Yard biome and purchasing a Spooky Sapling from her.
This would be a great way to truly fill out the look of the new biome and allow for even more customization and theming of builds.
~~~~~~~~
I hope this suggestion proves to be well liked by everyone and I hope it gets implemented to this great game and great update.
I absolutely love this new Grave Yard biome. It's exactly what I've been looking for for years and I have a few minor improvements to fill it out better.
I'll start with the simplest addition.
Hoppin' Jack and Severed Hand
Hoppin' Jack along with Ghosts and Ravens were all originally Halloween event exclusive mobs but now Ravens and Ghost can spawn year around because of the new gravestone mechanics.
All that would need to be done is to simply allow Jack to spawn in the Grave Yard during hardmode.
The Severed Hand was originally going to be a new mob added to the Solar Eclipse in 1.3 but it was never made spawnable.
The Grave Yard would be the perfect place to finally implement this mob.
I think it would function well as simply a second unique critter in the Grave Yard (The first of course being the rat) but it could also be another damage dealing enemy.
An important aspect to these additions are that it would allow access to their unique banners. Hoppin' Jack's banner is only obtainable for about 15 days a year and the Severed Hand's banner isn't currently obtainable at all during legitimate game play.
Now for the bigger part of the suggestion.
1.4 for the first time added vanity trees
In that same spirit might I suggest:
Obtainable simply by having the Zoologist in a Grave Yard biome and purchasing a Spooky Sapling from her.
This would be a great way to truly fill out the look of the new biome and allow for even more customization and theming of builds.
~~~~~~~~
I hope this suggestion proves to be well liked by everyone and I hope it gets implemented to this great game and great update.
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