tModLoader Grox The Great's Mods O' Magic Revamped

Howdy o/ Is this mod stable? I have tried a few of the top mods here and they all seem buggy. How is this mod? Anyone?
 
Howdy o/ Is this mod stable? I have tried a few of the top mods here and they all seem buggy. How is this mod? Anyone?
The mod is quite stable and provides both interesting and balanced content. No bugs or crashes occured during the usage of the mod, which is quite nice in my opinion
 
Does anyone know if the Fire Servant Pouch is bugged, or know how to craft it? I have the flare gem and the pygmy sack but I'm not getting the option anywhere

it may be that you don't have an arcane welding station, which you need to craft it
 
Hey.
Grealm hasn't been working for me recently. Usually I have so many mods that there's no more memory, so I'm normally used to it, but even with only BaseMod and Grealm I keep getting the same error.

"The mp3 sound file at Sounds/Music/Folivine failed to load
at Terraria.ModLoader.Mod.LoadMP3(String path, Byte[] bytes)
at Terraria.ModLoader.Mod.LoadResourceFromStream(String path, Int32 len, BinaryReader reader)
at Terraria.ModLoader.IO.TmodFile.Read(LoadedState desiredState, ReadStreamingAsset streamingHandler)
at Terraria.ModLoader.ModLoader.do_Load(Object threadContext)

Inner Exception:
Index was outside the bounds of the array.
at MP3Sharp.Decoding.Decoders.LayerIIIDecoder.dequantize_sample(Single[][] xr, Int32 ch, Int32 gr)
at MP3Sharp.Decoding.Decoders.LayerIIIDecoder.Decode()
at MP3Sharp.Decoding.Decoders.LayerIIIDecoder.DecodeFrame()
at MP3Sharp.Decoding.Decoder.DecodeFrame(Header header, Bitstream stream)
at MP3Sharp.MP3Stream.ReadFrame()
at MP3Sharp.MP3Stream.Read(Byte[] buffer, Int32 offset, Int32 count)
at System.IO.Stream.InternalCopyTo(Stream destination, Int32 bufferSize)
at System.IO.Stream.CopyTo(Stream destination)
at Terraria.ModLoader.IO.WAVCacheIO.CacheMP3(String wavCacheFilename, Stream stream)
at Terraria.ModLoader.Mod.LoadMP3(String path, Byte[] bytes)"
 
So... Um... I bought and placed the Firefly Lantern, but instead of Fireflies, I am getting Chimeras, in a Corruption world (no Crimson at all)...
 
I am also getting this error too with Music/Folivine:


Terraria 1.3.5.2 (Steam)
tModLoader 0.10.1.5
BaseMod 1.0.8 (from Mod Browser)
GRealm 1.0.8 (from Mod Browser)


"The mp3 sound file at Sounds/Music/Folivine failed to load
at Terraria.ModLoader.Mod.LoadMP3(String path, Byte[] bytes)
at Terraria.ModLoader.Mod.LoadResourceFromStream(String path, Int32 len, BinaryReader reader)
at Terraria.ModLoader.IO.TmodFile.Read(LoadedState desiredState, ReadStreamingAsset streamingHandler)
at Terraria.ModLoader.ModLoader.do_Load(Object threadContext)

Inner Exception:
Index was outside the bounds of the array.
at MP3Sharp.Decoding.Decoders.LayerIIIDecoder.dequantize_sample(Single[][] xr, Int32 ch, Int32 gr)
at MP3Sharp.Decoding.Decoders.LayerIIIDecoder.Decode()
at MP3Sharp.Decoding.Decoders.LayerIIIDecoder.DecodeFrame()
at MP3Sharp.Decoding.Decoder.DecodeFrame(Header header, Bitstream stream)
at MP3Sharp.MP3Stream.ReadFrame()
at MP3Sharp.MP3Stream.Read(Byte[] buffer, Int32 offset, Int32 count)
at System.IO.Stream.InternalCopyTo(Stream destination, Int32 bufferSize)
at System.IO.Stream.CopyTo(Stream destination)
at Terraria.ModLoader.IO.WAVCacheIO.CacheMP3(String wavCacheFilename, Stream stream)
at Terraria.ModLoader.Mod.LoadMP3(String path, Byte[] bytes)
 
I am also getting this error too with Music/Folivine:


Terraria 1.3.5.2 (Steam)
tModLoader 0.10.1.5
BaseMod 1.0.8 (from Mod Browser)
GRealm 1.0.8 (from Mod Browser)


"The mp3 sound file at Sounds/Music/Folivine failed to load
at Terraria.ModLoader.Mod.LoadMP3(String path, Byte[] bytes)
at Terraria.ModLoader.Mod.LoadResourceFromStream(String path, Int32 len, BinaryReader reader)
at Terraria.ModLoader.IO.TmodFile.Read(LoadedState desiredState, ReadStreamingAsset streamingHandler)
at Terraria.ModLoader.ModLoader.do_Load(Object threadContext)

Inner Exception:
Index was outside the bounds of the array.
at MP3Sharp.Decoding.Decoders.LayerIIIDecoder.dequantize_sample(Single[][] xr, Int32 ch, Int32 gr)
at MP3Sharp.Decoding.Decoders.LayerIIIDecoder.Decode()
at MP3Sharp.Decoding.Decoders.LayerIIIDecoder.DecodeFrame()
at MP3Sharp.Decoding.Decoder.DecodeFrame(Header header, Bitstream stream)
at MP3Sharp.MP3Stream.ReadFrame()
at MP3Sharp.MP3Stream.Read(Byte[] buffer, Int32 offset, Int32 count)
at System.IO.Stream.InternalCopyTo(Stream destination, Int32 bufferSize)
at System.IO.Stream.CopyTo(Stream destination)
at Terraria.ModLoader.IO.WAVCacheIO.CacheMP3(String wavCacheFilename, Stream stream)
at Terraria.ModLoader.Mod.LoadMP3(String path, Byte[] bytes)
is the mod playable right now or not ? i mean..is it fixed?
 
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