Nobody Important
Terrarian
And a set of wire cutters don't make it easy? Or better yet replacing the pressure plates so only enemies die from them.
Well, the thing is, you have to kill the enemies, and depending how long it takes you to kill them, more may spawn, and then you get in a cluster. Also, if the traps are really high up on the ceiling, the accessory may not be able to de-activate them.Hmm... In the Temple there are 2 normal mobs to fight you, 1 which you can just hook to the ceiling to avoid, the other can't do anything because it takes KB, the traps actually make the temple half hard
Dont worry, i made something like this back on TO and it didnt get many positive reviews, just try to think before, is this really a good idea, AND ask around.I agree, that thread is much better. I ran out of ideas for the pirate invasion buff early on.
Very well. Your opinion might make me change part of the thread. What do you think needs to be changed?Dont worry, i made something like this back on TO and it didnt get many positive reviews, just try to think before, is this really a good idea, AND ask around.
An idea for a sugestion should balance the game, or change the difficulty slightly.
It doesnt look bad as a sugestion (meaning that the setup is good), it just dont work well in the game
Maybe a better version of spikey balls, and add more drops that could be useful.Very well. Your opinion might make me change part of the thread. What do you think needs to be changed?
The spiky ball sharpener is meant to make it a viable weapon later during hard mode. Should I buff it?