totallydeadaccountdude
Terrarian
Currently, the Hardmode Dungeon is a bit... lacking.
And has a severe RNG problem.
Basically, the time you stay there is pretty much dependent of RNG.
You could stay there and get everything you want in 30 minutes, or you could be there for hours upon hours.
So, yeah, this thread will mostly be covering RNG issues.
"Broken" Weapons
So, every dungeon drop weapon now drops at a 100% chance.
"But Orange!" I hear you scream. "That would mean you'd be in the dungeon for like 3 seconds!"
Nope, you would still-
"ORANGE!"
LET ME TALK FOR MORE THAN 3 SECONDS YOU BRAT
Okay, so.
All weapons would be BROKEN though, no, not the prefix, I mean actually, 100% broken.
"B-" Hush child.
I know what you're going to say. "But Orange! How do we fix them?" Well... LEMME GET TO THAT YOU WANK.
All weapons require 20 Ectoplas-
"BUT ORRRRRRRRRRAAAAAAANNNNNNNNNNNNNG-"
SHUTUP ILL GET TO IT.
Broken Tactical Shotgun
Dropped by Tactical Skeletons at a 100% rate.
Has no selling value.
Max stack is 1.
Broken Sniper Rifle
Dropped by Skeleton Snipers at a 100% rate.
Has no selling value.
Max stack is 1.
Broken Rocket Launcher
Dropped by Skeleton Commandos at a 100% rate.
Has no selling value.
Max stack is 1.
Broken Spectre Staff
Dropped by Caste- I mean Ragged Casters at a 100% rate.
Has no selling value.
Max stack is 1.
Broken Inferno Fork
Dropped by Diabolists at a 100% rate.
Has no selling value.
Max stack is 1.
Broken Shadowbeam Staff
Dropped by Necromancers at a 100% rate.
Has no selling value.
Max stack is 1.
Broken Paladin Hammer
Dropped by Paladins at a 100% rate.
Has no selling value.
Max stack is 1.
Broken Paladin Shield.
Dropped by Paladins at a 100% rate.
Has no selling value.
Max stack is 1.
War-Torn Magnet Sphere
Dropped by Giant Cursed Skulls at a 100% rate.
Has no selling value.
Max stack is 1.
Now, what are their uses?
Well, to make the dungeon weapons, obviously.
Tactical Waifu- I mean Shotgun:
Crafting:
1
20
10
10
Sniper Rifle:
1
20
10
/
10
Rocket Launcher:
1
20
10
/
10
Spectre Staff:
1
20
5
10
Inferno Fork:
1
20
6
10
Necromancer Staff:
1
20
15
10
Magnet Sphere:
1
20
10
10
Paladin's Hammer:
1
20
10
/
10
Paladin's Shield:
1
20
5
/
10
Now, I know what you're tinking, "But ORRRRRANGE, Wisps are completely spawned by chance and RNG!"
Well, as an added bonus, all Giant Cursed Skulls will now have a 100% chance to spawn a Wisp, and can now spawn under any wall, rarely though, as I'm pretty sure having 10 of them on your back wouldn't be fun.
That's all for now, I plan on adding a bunch of other stuff to this thread.
And has a severe RNG problem.
Basically, the time you stay there is pretty much dependent of RNG.
You could stay there and get everything you want in 30 minutes, or you could be there for hours upon hours.
So, yeah, this thread will mostly be covering RNG issues.
"Broken" Weapons
So, every dungeon drop weapon now drops at a 100% chance.
"But Orange!" I hear you scream. "That would mean you'd be in the dungeon for like 3 seconds!"
Nope, you would still-
"ORANGE!"
LET ME TALK FOR MORE THAN 3 SECONDS YOU BRAT
Okay, so.
All weapons would be BROKEN though, no, not the prefix, I mean actually, 100% broken.
"B-" Hush child.
I know what you're going to say. "But Orange! How do we fix them?" Well... LEMME GET TO THAT YOU WANK.
All weapons require 20 Ectoplas-
"BUT ORRRRRRRRRRAAAAAAANNNNNNNNNNNNNG-"
SHUTUP ILL GET TO IT.
Dropped by Tactical Skeletons at a 100% rate.
Has no selling value.
Max stack is 1.
Dropped by Skeleton Snipers at a 100% rate.
Has no selling value.
Max stack is 1.
Dropped by Skeleton Commandos at a 100% rate.
Has no selling value.
Max stack is 1.
Dropped by Caste- I mean Ragged Casters at a 100% rate.
Has no selling value.
Max stack is 1.
Dropped by Diabolists at a 100% rate.
Has no selling value.
Max stack is 1.
Dropped by Necromancers at a 100% rate.
Has no selling value.
Max stack is 1.
Dropped by Paladins at a 100% rate.
Has no selling value.
Max stack is 1.
Dropped by Paladins at a 100% rate.
Has no selling value.
Max stack is 1.
Dropped by Giant Cursed Skulls at a 100% rate.
Has no selling value.
Max stack is 1.
Now, what are their uses?
Well, to make the dungeon weapons, obviously.
Tactical Waifu- I mean Shotgun:
Crafting:
1
20
10
10
Sniper Rifle:
1
20
10
10
Rocket Launcher:
1
20
10
10
Spectre Staff:
1
20
5
10
Inferno Fork:
1
20
6
10
Necromancer Staff:
1
20
15
10
Magnet Sphere:
1
20
10
10
Paladin's Hammer:
1
20
10
10
Paladin's Shield:
1
20
5
10
Now, I know what you're tinking, "But ORRRRRANGE, Wisps are completely spawned by chance and RNG!"
Well, as an added bonus, all Giant Cursed Skulls will now have a 100% chance to spawn a Wisp, and can now spawn under any wall, rarely though, as I'm pretty sure having 10 of them on your back wouldn't be fun.
That's all for now, I plan on adding a bunch of other stuff to this thread.