Silently Caught Exception: Object reference not set to an instance of an object. at Terraria.ModLoader.MapLoader.ModMapOption(Int32& mapType, Int32 i, Int32 j) at Terraria.ModLoader.ModCompile.<>c.<ActivateExceptionReporting>b__15_0(Object sender, FirstChanceExceptionEventArgs exceptionArgs)
at Terraria.ModLoader.MapLoader.ModMapOption(Int32& mapType, Int32 i, Int32 j)
at Terraria.Map.MapHelper.CreateMapTile(Int32 i, Int32 j, Byte Light)
at Terraria.Map.WorldMap.Update(Int32 x, Int32 y, Byte light)
at HEROsMod.HEROsModServices.MapRevealer.RevealWholeMap() in D:\Documents\My Games\Terraria/ModLoader\Mod Sources\HEROsMod\HEROsModServices\MapRevealer.cs:line 69
at HEROsMod.HEROsModServices.MapRevealer._hotbarIcon_onLeftClick(Object sender, EventArgs e) in D:\Documents\My Games\Terraria/ModLoader\Mod Sources\HEROsMod\HEROsModServices\MapRevealer.cs:line 38
at HEROsMod.UIKit.UIView.HandleMouseInput() in D:\Documents\My Games\Terraria/ModLoader\Mod Sources\HEROsMod\UIKit\UIView.cs:line 344
at HEROsMod.UIKit.UIView.HandleMouseInput() in D:\Documents\My Games\Terraria/ModLoader\Mod Sources\HEROsMod\UIKit\UIView.cs:line 308
at HEROsMod.UIKit.UIView.HandleMouseInput() in D:\Documents\My Games\Terraria/ModLoader\Mod Sources\HEROsMod\UIKit\UIView.cs:line 308
at HEROsMod.UIKit.UIView.HandleMouseInput() in D:\Documents\My Games\Terraria/ModLoader\Mod Sources\HEROsMod\UIKit\UIView.cs:line 308
at HEROsMod.UIKit.UIView.HandleMouseInput() in D:\Documents\My Games\Terraria/ModLoader\Mod Sources\HEROsMod\UIKit\UIView.cs:line 308
at HEROsMod.UIKit.UIView.Update() in D:\Documents\My Games\Terraria/ModLoader\Mod Sources\HEROsMod\UIKit\UIView.cs:line 264
at HEROsMod.UIKit.MasterView.UpdateMaster() in D:\Documents\My Games\Terraria/ModLoader\Mod Sources\HEROsMod\UIKit\MasterView.cs:line 90
at HEROsMod.HEROsMod.Update() in D:\Documents\My Games\Terraria/ModLoader\Mod Sources\HEROsMod\HEROsMod.cs:line 468
at HEROsMod.HEROsMod.<>c.<ModifyInterfaceLayers>b__7_1() in D:\Documents\My Games\Terraria/ModLoader\Mod Sources\HEROsMod\HEROsMod.cs:line 158
at Terraria.UI.LegacyGameInterfaceLayer.DrawSelf()
at Terraria.UI.GameInterfaceLayer.Draw()
at Terraria.Main.DrawInterface(GameTime gameTime)
at Terraria.Main.do_Draw(GameTime gameTime)
at Terraria.Main.DoDraw(GameTime gameTime)
at Terraria.Main.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
at Terraria.WindowsLaunch.Main(String[] args)