Mattix
Skeletron Prime
I'll try to find the highest possible damage bonuses for each class.
Starting off, we have the mage!
Nebula Armor gives +26% magic damage and +16% magic critical strike chance!
Damage boosters from the set give up to 15% damage!
Celestial Emblem: +15% damage!
Sorcerer Emblem: +15% damage!
Celestial Stone: +10% damage and +2% critical strike chance!
Avenger Emblem: +12% damage!
Destroyer Emblem: +10% damage and +8% critical strike chance!
The Demon Heart
allows us to have another accessory slot, so let's use it!
There was no other choice than the Celestial Shell, it seems :/
Celestial Shell: +10% damage and +2% critical strike chance!
+113% damage from the armor and accessories. With Menacing prefixes, we get +137% damage!
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And now it comes down to the sweet buffs.
Magic Power Potion gives us +20% magic damage!
Rage Potion, even though it doesn't give us any damage, some crit chance can be useful; +10% critical strike chance
Wrath Potion: +10% damage!
Food (Well Fed buff) grants +5% damage and +2% critical strike chance.
Clairvoyance gives +5% damage and +2% critical chance for magic.
So, the buffs give us +40% damage.
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In conclusion, mages get a maximum of +177% damage!
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Next up, melee!
Solar Flare Armor grants +22% melee damage and +17% melee critical strike chance.
But, it has no extra damage buff! It only has the charge! Remember, I focus only on pure damage!
Beetle Armor (with Beetle Scale Mail) grants +20% melee damage and +8% melee critical strike chance.
Beetle Might buff gives +30% damage, oh yeah! But, it requires dealing constant damage to enemies.
Mechanical Glove grants +12% melee damage!
Warrior Emblem gives +15% melee damage!
Avenger Emblem: +12% damage!
Celestial Shell gives us +10% damage and +2% critical strike chance, but at night it gives a total of +15.1% melee damage and +4% melee critical strike chance!
Destroyer Emblem: +10% damage and +8% critical strike chance!
Celestial Stone: +10% damage and +2% critical strike chance!
+124% damage from accessories and armor! Quite unexpected... With Menacing prefixes, +148% damage!
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And now, it is time for the buffs!
Well Fed: +5% damage and +2% critical strike chance!
Rage Potion: +10% critical strike chance!
Wrath Potion: +10% damage!
Tipsy: +10% melee damage and +2% critical strike chance.
+25% damage from buffs!
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In conclusion, melee attackers get a +173% damage boost! Close to magic.
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So, ranged is next!
Vortex armor is our friend. It gives +36% ranged damage, but, if it enters stealth mode, we get an extra +80% damage!
Lets go with the accesories now.
Ranger Emblem: +15% damage!
Avenger Emblem: +12% damage!
Celestial Stone: +10% damage and +2% critical strike chance!
Magic Quiver: +10% damage! OR
Celestial Shell: +10% damage and +2% critical strike chance!
Sniper Scope: 10% damage and critical strike chance!
Destroyer Emblem: +10% damage and +8% critical strike chance!
+183% damage from accessories and armor! With Menacing prefixes on accessories, we get +207% damage! wow.
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Buff time!
Archery: +20% arrow damage!
Well Fed: +5% damage and +2% critical strike chance!
Rage Potion: +10% critical strike chance!
Wrath Potion: +10% damage!
+35% damage from buffs!
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In conclusion, ranged attackers get +242% damage! Highest damage bonus ever? But only with bows.
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Coming next up, will be the final class, the Summoner! But that, after I rest.
Starting off, we have the mage!
The Demon Heart
There was no other choice than the Celestial Shell, it seems :/
+113% damage from the armor and accessories. With Menacing prefixes, we get +137% damage!
_________________________________________________________________________________________________________
And now it comes down to the sweet buffs.
So, the buffs give us +40% damage.
_________________________________________________________________________________________________________
In conclusion, mages get a maximum of +177% damage!
_________________________________________________________________________________________________________
Next up, melee!
But, it has no extra damage buff! It only has the charge! Remember, I focus only on pure damage!
+124% damage from accessories and armor! Quite unexpected... With Menacing prefixes, +148% damage!
________________________________________________________________________________________________________
And now, it is time for the buffs!
+25% damage from buffs!
________________________________________________________________________________________________________
In conclusion, melee attackers get a +173% damage boost! Close to magic.
________________________________________________________________________________________________________
So, ranged is next!
Lets go with the accesories now.
+183% damage from accessories and armor! With Menacing prefixes on accessories, we get +207% damage! wow.
________________________________________________________________________________________________________
Buff time!
+35% damage from buffs!
________________________________________________________________________________________________________
In conclusion, ranged attackers get +242% damage! Highest damage bonus ever? But only with bows.
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Coming next up, will be the final class, the Summoner! But that, after I rest.
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