• PC 1.4.3: An eye for an eye, the Terraria x Don't Starve Together Crossover Update! Get all the details here. Found some bugs? Report them with as much detail as possible here.
  • Xbox & PS 1.4: NEW PATCH released Dec 7 - read the details here. Get all the info on the Journey's End update by clicking here. Known Issues and FAQ can be read here. For any other bugs, report them (with as much detail as possible) here.
  • Switch 1.4: Journey's End will launch on Switch January 4, 2022! More details here.
  • Mobile News: Stay up to date with the latest mobile news here. Report mobile bugs here

tModLoader -=Historical Guns=-

Big Nickel

Terrarian
Historical Guns
Welcome to the official Historical Guns Mod page!
If you have any feedback, question, criticism, or any comment at all, feel free to leave it below



About
Historical Guns, as its name suggests, adds many weapons each with unique variants. As you progress through the game you'll experience various weapons, starting with pre-war weapons and eventually progressing to modern day. If you are doing a ranger play-through, this mod is essential for adding variety and exciting gameplay to an already brilliant class

Items
An example of some weapons you'll find are below, as well as their unique variants
Spread Sheet Of How To Obtain All Weapons (Up to date as of v1.1.2)

M14----------Patriot
M14.png
M14_Indipendance.png

M60---------Gigashark
M60.png
M60_Gigashark.png

1887---------El Habanero
M1887.png
M1887_Pepper.png

Github
Thank you for downloading Historical Guns, I'm sure you wont regret it! Once again, Feel free to leave feedback below
Github/HistoricalGuns

Patches
1.1.2

New Guns
  • Added Lematt Revolver and Gizmo
  • Added Webley Mk VI and Shelby
  • Added Uzi and Yakuza
  • Added Vector and Krystal
LemattRevolver.png
LemattRevolver_SpikeyBall.png
Webley.png
Webley_Shelby.png
Uzi.png
Uzi_Ninja.png
Vector.png
Vector_Krystal.png


Changes
  • Pre-Hardmode recipes no longer require a Tinkerer's Workbench
  • 1886 Recipe no longer requires 3 golden keys
  • Adjusted sell values
  • High Roller changed - Now has a 1/3 chance to have a good or bad effect on use, no longer uses coins as ammo
 
Last edited:
Top Bottom