Since you're on an older version, I assume you know that you can activate multiple activation points on your statues
Oh yes, I get 6 fish everytime I swing the net, pretty sweet.
But to stay with the framework of version 1.3, I would say my little engine, has precision going for it. Its pretty neat to be able to precisely control the frequency.
ZeroGravitas showed us, that hoiks strenght are not only speedy transportation, but also precision, and the ability to work with the smallest time period: 1/60 of a sec. Sorry for saying stuff, that will be obvious for guys from TMEC, I just wants to hail ZeroGravitas for doing such groundbreaking work. And Im happy he was able to make me understand it.
Anyway, I prepared a few screenshots from my current game-run, that I would like to share. I have asked myself the question "is hoiking effecient in speedruning" I believe it is. Im no expertplayer, and this is my first time trying to speedrun, which isnt even all that strict or efficient, but atleast it keeps my from being paralyzed on mining silver, lol. Im not saying people should play like this at all, feel free to make all the hoik-rails you want, I know I sure did, its great fun. It all depends on what type of game one have in mind to play.
So the obvious use of hoiks is in the dungeon. Gotta hoik through the walls to get to the goodies that the dungeon-mages are kind enough to show.
Like that lifeCrystal I left behind. I am in no hurry to kill the mages, because I like the free x-rays of the enviroment, they provide. In fact I have deliberatly lured goblinmages down in caves with me.
Another great use of hoiks is to get to shadowOrbs without using bombs, I think we all know that.
Another I can think of, is in and out of water.
When I started using hoiks, it was mostly feet-hoiks, but then I discovered that once inside a solid wall, one can freely switch to head-hoiks, and back again, like this crop from the engine above:
The benefit of doing that, is it greatly increases the speed of the hoiking. Head hoiks only takes 2 hammerings when going east, and 3 when moving west. Feet-hoiks take 4 and 5 hammerings (this is all if inside solid walls) Headhoiking east, is definitly faster than pickaxeing stone, in prehardmode. That being said, I do prefer feethoiks to mount with, old habits perhabs.
Horisontal hoik moving, is the easiest to make, but occasionally vertical hoiks comes in handy. like this example from my dungeon.
Here, I found an example of me doing an inefficient hoiking, it would have been better to just keep using my hook to move along east. To my defence, atleast it was east-hoiking, and I was upset that I didnt find the meteor-crash yet, so I needed to calm myself down with some hoiking. Guess where I finally found the meteor, all the way back west, in the ocean, like 10 tiles from the very edge of the world(its a large world)
Finally let me show a nice way, to re-establish a hoik that went wrong, without using platforms:
As can be seen, I switch to feethoik, and repair the trail from there
That all I had to say, hope its not to embarrassing.