Akimasu
Terrarian
I've recently found a few mods that I really enjoy but...seem to make our characters a touch overpowered. Couple this with a thousand hours into the game - a bit more challenge would be welcomed anyways.
What I'm thinking about is a very blanket doubling of all stats of enemies. All I'm wondering is if this is something difficult or not. I don't want my first shot at scripting in a decade to be miles over my head, ya'know?
A smooth ultimate goal would be something a'la Diablo 3's Torment system. One day maybe even added items in in higher difficulties and such, but that's looking forward - if I can get into it.
Thanks & Cheers~
*Edit: TLDR: I want to double the health and damage of all enemies in the game(for now). In the future I'd like to have a scaling difficulty bar with increased rewards.
What I'm thinking about is a very blanket doubling of all stats of enemies. All I'm wondering is if this is something difficult or not. I don't want my first shot at scripting in a decade to be miles over my head, ya'know?
A smooth ultimate goal would be something a'la Diablo 3's Torment system. One day maybe even added items in in higher difficulties and such, but that's looking forward - if I can get into it.
Thanks & Cheers~
*Edit: TLDR: I want to double the health and damage of all enemies in the game(for now). In the future I'd like to have a scaling difficulty bar with increased rewards.
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