SapphireSuicune
Spazmatism
i'm trying to make a weapon for a mod that is sold by the travelling merchant. does anyone know how?
public override void SetupTravelShop(int[] shop, ref int nextSlot)
{
if (NPC.downedBoss3 && Main.rand.NextBool(4))
{
shop[nextSlot] = ModContent.ItemType<MyItem>();
nextSlot++;
}
}