No, i meant like you shoot a projectile, which splits into more while flying OR a projectile that can split on impact, sorry for the weird titleSo... You're saying you want a projectile to split another projectile's projectile while that projectile is flying in midair to create more projectiles & thereby split into more projectiles, hence spawning more projectiles upon said resulting projectiles colliding with alternating projectiles?
Yeah the Oncollide thing doesnt work for me, i even asked chatgpt like 100 times, is there any example you can provide?So make it split while flying, you just need to have some type of timer variable, and after X amount, kill the projectile and spawn however many more you want.
Same kind of deal with having it split on tile collision, you just spawn as many as you want within OnTileCollide()