MoultonLava
Torch God
Ice Golem is pretty notorious for being incredibly pathetic.
It's insanely easy to cheese, it's AI is not good, and it barely has a semblence of a threat beyond non-telegraphed laser shots.
Here's my ideas for a rework:
#1: Give this thing more attacks
I think it desperately needs this. It could do with a Deerclops-esque slam attack creating ice spikes in front of it. A different idea is giving it a laser barrage after charging up for a bit of time.
#2: Make this thing able to go through blocks to reach the player.
While the Sand Elemental can't do this, it has an actually decent attack, along with the enemies that are guaranteed to be nearby making closing yourself in a box a death sentence.
#3: More drops
Here's two ideas I have:
Glacial Hammer
Damage: 56 (Melee)
Use time: 30
Swings the hammer above the head, creating a short wave of ice spikes (similar to Deerclop's) when it either contacts the ground or reaches the bottom of it's swing. The spikes linger for a short time.
Frigid Head
Damage: 50 (Magic)
Use time: 25
Looks like the head of an Ice Golem. Charges up to release a barrage of frigid lasers.
It's insanely easy to cheese, it's AI is not good, and it barely has a semblence of a threat beyond non-telegraphed laser shots.
Here's my ideas for a rework:
#1: Give this thing more attacks
I think it desperately needs this. It could do with a Deerclops-esque slam attack creating ice spikes in front of it. A different idea is giving it a laser barrage after charging up for a bit of time.
#2: Make this thing able to go through blocks to reach the player.
While the Sand Elemental can't do this, it has an actually decent attack, along with the enemies that are guaranteed to be nearby making closing yourself in a box a death sentence.
#3: More drops
Here's two ideas I have:
Glacial Hammer
Damage: 56 (Melee)
Use time: 30
Swings the hammer above the head, creating a short wave of ice spikes (similar to Deerclop's) when it either contacts the ground or reaches the bottom of it's swing. The spikes linger for a short time.
Frigid Head
Damage: 50 (Magic)
Use time: 25
Looks like the head of an Ice Golem. Charges up to release a barrage of frigid lasers.