Regular Sama
Terrarian
Keeping it brief, I've been thinking about various things to add to fishing as a whole to improve on it so why not an armor set? I sure don't remember anything like this being brought up so why not?
= Megalodon Armor =
Megalodon Cranium (melee) [8 fishron scales + 14 depth algae] - 20 defense, +20% melee damage
Megalodon Fins (ranged) [8 fishron scales + 14 depth algae] - 14 defense, +20% ranged critical strike chance
Megalodon Visage (mage) [8 fishron scales + 14 depth algae] - 8 defense, +15% magic damage, +100 mana
Megalodon Crown (summoner) [8 fishron scales + 14 depth algae] - 6 defense, +15% summon damage, +2 minion slots
Megalodon Chestplate [14 fishron scales + 20 depth algae] - 18 defense, +10% damage, 5% critical strike chance
Megalodon Leggings [12 fishron scales + 16 depth algae] - 12 defense, +8% damage, +15% movement speed
Set bonuses (general): greatly increased health regeneration when wet [+2hp/s]
(Melee): can dash a short distance [doubled distance when underwater/in rain]
(Ranged): occasionally fires sharknado sharks when using ranged weapons
(Mage): a protective bubble reduces damage from projectiles
(Summoner): whips mark enemies hit, sprouting damaging bubbles from minion attacks
Fishron scales drop from Duke Fishron at random (15 ~ 20 per kill). Depth algae can be fished at the ocean during hardmode (rarely) from both direct catches and seaside crates
I wanted this to be a Duke thing specifically because even though he's tiered for post Golem in terms of difficulty, he can still be fought immediately into hardmode, which would give skilled players even more of an incentive/reward to progression skip. I also want post Golem armor variety outside OOA sets without making them direct upgrades
= Megalodon Armor =
Megalodon Cranium (melee) [8 fishron scales + 14 depth algae] - 20 defense, +20% melee damage
Megalodon Fins (ranged) [8 fishron scales + 14 depth algae] - 14 defense, +20% ranged critical strike chance
Megalodon Visage (mage) [8 fishron scales + 14 depth algae] - 8 defense, +15% magic damage, +100 mana
Megalodon Crown (summoner) [8 fishron scales + 14 depth algae] - 6 defense, +15% summon damage, +2 minion slots
Megalodon Chestplate [14 fishron scales + 20 depth algae] - 18 defense, +10% damage, 5% critical strike chance
Megalodon Leggings [12 fishron scales + 16 depth algae] - 12 defense, +8% damage, +15% movement speed
Set bonuses (general): greatly increased health regeneration when wet [+2hp/s]
(Melee): can dash a short distance [doubled distance when underwater/in rain]
(Ranged): occasionally fires sharknado sharks when using ranged weapons
(Mage): a protective bubble reduces damage from projectiles
(Summoner): whips mark enemies hit, sprouting damaging bubbles from minion attacks
Fishron scales drop from Duke Fishron at random (15 ~ 20 per kill). Depth algae can be fished at the ocean during hardmode (rarely) from both direct catches and seaside crates
I wanted this to be a Duke thing specifically because even though he's tiered for post Golem in terms of difficulty, he can still be fought immediately into hardmode, which would give skilled players even more of an incentive/reward to progression skip. I also want post Golem armor variety outside OOA sets without making them direct upgrades