Flint🪓
The Axe
My idea of this post is to suggest some tweaks and changes that could be made to some summoner sets, either by changing their stats or adding something to them. Ideas for new summoner sets that could be added with the idea of some of these is to give the obsidian/bee armor for all stages of the game (whip-centric or minion-centric). And ideas for new summoner accesories.
And in general, if possible give to all minions local-Iframes, most pre-hardmode minions and some hardmode too have static-Iframes which lowers their dps (looking at you vampire frog and spider staff).
Bee armor
Just like the hivepack make it buff hornet staff fire rate by 22%.
Spider armor
Same as above, make it buff spider staff and queen spider sentry attack rate by 22%
Tiki armor (rework)
Making it crafteable and require chlorophyte bars would fix an issue with having a chlorophyte summoner variant.
Stat changes:
Just like the hivepack make it buff hornet staff fire rate by 22%.
Spider armor
Same as above, make it buff spider staff and queen spider sentry attack rate by 22%
Tiki armor (rework)
Making it crafteable and require chlorophyte bars would fix an issue with having a chlorophyte summoner variant.
- No longer sold by Witch Doctor, instead he sells these "Tiki leave" for 10 gold each. Each tiki armor piece needs 15 tiki leaves, 20 rich mahogany and 18 chlorophyte bars each.
Stat changes:
- Tiki pants no longer grant +1 minion slot, instead they give +20% whip speed
- Tiki mask whip range from +10% to +15%
- Full set bonus gives +15% whip speed and gives +2 tag damage to any whip in use.
Slime staff
This weapon lacks purpose due to it´s really low drop rate of 1/10000 (0.01%) and honestly it deserves more.
My idea for this is to make it a King Slimte drop with a drop rate of 1/3. and buff it´s damage from 8 to 14 so it can be worth it.
Leather whip
This weapon is not bad, what is bad is it´s avability requiring having the Zoologist (which you need atleast 10% of the bestiary for) and then you can buy it for 10 gold.
In a nutshell, make the Zoologist easier to spawn, maybe 5%-2.5% and make it so she sells it without anymore requirement alongside reducing its price to 5 gold.
This weapon lacks purpose due to it´s really low drop rate of 1/10000 (0.01%) and honestly it deserves more.
My idea for this is to make it a King Slimte drop with a drop rate of 1/3. and buff it´s damage from 8 to 14 so it can be worth it.
Leather whip
This weapon is not bad, what is bad is it´s avability requiring having the Zoologist (which you need atleast 10% of the bestiary for) and then you can buy it for 10 gold.
In a nutshell, make the Zoologist easier to spawn, maybe 5%-2.5% and make it so she sells it without anymore requirement alongside reducing its price to 5 gold.
Chlorphyte hood
Summoner lacks a chlorphyte variant and offensive options vs Plantera.
Idea of sprite:
Stats:
Pre-mech you only have spider armor and the idea of this set is to be an stronger alternative to it.
Crafting recipe:
Summoner lacks a chlorphyte variant and offensive options vs Plantera.
Idea of sprite:
Stats:
- Chlorophyte hood gives +25% whip speed, range, +1 minion slots, +16% summon damage, 1 defense and needs 12 chlorophyte ingots to be made.
- Full set bonus gives +2 minion slots.
Pre-mech you only have spider armor and the idea of this set is to be an stronger alternative to it.
Crafting recipe:
- A "Fairy helmet", crafted with, 5 pearlwood and 10 pixie dust.
- A "Fairy breastplate", crafted with 25 pearlwood, 20 pixie dust and 8 adamandite/titanium ingots.
- A "Fairy leggins", crafted with 10 pearlwood, 15 pixie dust and 8 adamandite/titanium ingots.
- Fairy helmet, breastplate and leggings give +1 minion slot and +5% summon damage.
- Full set bonus gives +15% summon damage and +20% whip speed and range.
Meteor belt
In 1.4.5 we are getting many new whips, but a whip like this is one is something I hope we can get in some way. This one fills the gap between snapthorn and spinal tab more.
Idea of sprite:
Crafting recipe:
In 1.4.5 we are getting many new whips, but a whip like this is one is something I hope we can get in some way. This one fills the gap between snapthorn and spinal tab more.
Idea of sprite:
Crafting recipe:
- 12 meteorite bars and 3 fallen stars. Made on an anvil.
- Same useTime as other whips (30).
- 21 damage.
- Creates an explosion when swing that does 1.75x of the minions damage.
Cowboy glove
Summoner doesn´t have many accesories in it´s own, so I though about this one as a counterpart to the other gloves for the melee class.
Idea of sprite:
Crafting recipe:
An ugrade to the cowboy glove.
Idea of sprite:
Crafting recipe:
Summoner doesn´t have many accesories in it´s own, so I though about this one as a counterpart to the other gloves for the melee class.
Idea of sprite:
Crafting recipe:
- 1 power glove and 10 leather. Made in a workbench.
- Increases whip speed and range by 15%.
An ugrade to the cowboy glove.
Idea of sprite:
Crafting recipe:
- 1 cowboy glove and 1 shark tooth necklace. Made in a tinkerer workshop.
- Increases whip speed and range by 20%.
- Whips ignore 5 points of defense.
And in general, if possible give to all minions local-Iframes, most pre-hardmode minions and some hardmode too have static-Iframes which lowers their dps (looking at you vampire frog and spider staff).
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