If the user above you was a boss, what kind of stats would he have?

Status
Not open for further replies.

ArmyFrog

Plantera
To keep this thread on track, please do not post anything other than what you are supposed to.
Pretty self explanatory. Judging the above person's profile pic and name, what kind of stats would he have?
Here's an example (and possible template):
~Ghost~
Health: 0
Damage: 0
Tier: Pre-World Gen
Abilities: Causes an awful loading bar
Summoned by: Creating a new world

Drops: A new world
If a thread like this already exists, I'll be ashamed.
--
ArmyFrogSignature.png
 
Last edited:
Frogster
HP: 65000
DMG: 89
DEF: 55
Abilities - Summons frogs to destroy foes.
Summoned by - crafting Army Frog from 100 frogs.
Drops: Hex Staff, Frog Lanucher, Frogadier, Jungle Staff.
 
Throttler
Hp: 14000

DMG: 35
Tier: Hardmode

Abilities: Chokes you to death. Also has a gun, bow and arrows, and can ninja kick you in the face.
Summoned by: I don't know.
Drops: Throttle, Choker, Purple ninja outfit.
 
Giant Peanut
Health: 7000
Damage: 20
Tier: Prehardmode
Abilities: Causes peanut rain, which does damage every few seconds.
Summoned by: Peanut Bag
Drops: Peanut gun, Walnut Staff
 
Space ninja?

HP: 55,000
DMG: weapon based.
DEF: unknown.
Abilities: ninja...
Summoned: using all ninja vanity, meteorite, raygun, fallenstar.
Drops: space ninja gear/weapons.
Rare drop: ninja boost (grant's hyper speed dashes similar to using RoD but dashing, mobs will take massive damage, but cause major cooldown/slowness.)
Stealth cloak (grants true invisiblity/stealth mobs will completely ignore you after not moving for 5 seconds while unseen, mobs show a view field,.you can move in stealth until seen.

Edit: this was from this morning but the tcf went down so it wouldn't post
 
Exomancer
@ps3wolvrine14
Health: 45,000
Damage: 50 (hp drain), 80 (contact) 40 (bloodbath)
Defense: 60
Tier: post Plantera
Desc: looks and moves similar to ML (no lower body) and SP (high reaching hands)
Phase 1: clear, black body with glowing heart. Flys around alternating between dual Bloodbathes (similar to golden shower, but red with a less concentrated blast) firming from his hands, and ramming (chasing you quickly and teleporting away when it makes contact)
Phase two: a red glow will start to overtake its body. It's ramming speed increases and it fires twice as many Bloodbathes. It will also occasionally shoot a large, slow moving red beam the steals half as much hp from the damage as it deals. This beam speeds up as it loses hp. The beams DPS (if your standing directly in it) is 150, so it can be very dangerous
 
MegaGentlewhale

HP: 70000
DMG: 25
DEFENSE: 90
Tier: Before Plantera
Desc: A whole screen taking gentle whale.
Abilities: If you hurt him, NPCs transform into random boss, including Moon Lord, enemies become friendly, players become enemies.
Drops: Monsterchanger, Gentleman's Pass and Inaccurate Summoning Altar, along with 40-60 Random Summon Cores.
 
MegaGentlewhale

HP: 70000
DMG: 25
DEFENSE: 90
Tier: Before Plantera
Desc: A whole screen taking gentle whale.
Abilities: If you hurt him, NPCs transform into random boss, including Moon Lord, enemies become friendly, players become enemies.
Drops: Monsterchanger, Gentleman's Pass and Inaccurate Summoning Altar, along with 40-60 Random Summon Cores.
You forgot the MFFDOW
 
Sir Whale
Health: 15000
Damage: 40 on contact, 25 from water splash
Defense: 12
Tier: Dungeon-Tier
Abilities: Is a massive boss fought underwater, mostly swims relatively slowly towards you, but will sometimes charge up and make sudden bursts (can't change direction once it starts charging up). If it charges out of the water, it makes a large splash which moves out, dealing damage. Also has a spout attack that it will spam if the player hides above the water for too long.
Summoned by: Using the Giant Monocle while in the water of an Ocean Biome.
Drops: Whale blubber. Monocle piece. Dapper Tophat. Distinguished Mustache.
 
Evil Steve MK.Piono

HP: 2000
DMG: 40 from sword, 80 from Bow
DEF: 100
Tier: Hardmode Pre-Mech
Abilities: Is A player like entity, charges at you with massive sword and sometimes shoots you with bow if you are too far. Can also pour lava at you.
Summoned by: Diamond Soul made by 5 Diamonds and 5 Souls of Night
Drops: Diamond Sword, upgrade to Arkhalis, Sharp-shooter bow, Early Sniper Rifle, Diamond Piece, Accessory, which gives 20% DMG reduction.
 
Tharting ninja
HP:50000
Damage: 60 (vortex beater)
55 (phantasm)
120 (Star Wrath)
Tier: Lunar
Abilities: Flies above the player, firing bursts from the vortex beater and phantasm, depending on range (phantasm at longer range). Contact damage causes Tharter to swing a Star Wrath, with the stars falling on the player's location. Can occasionally cloak, but cannot fire while cloaked.
Summoned by: Vortex Shuriken, crafted using some vortex fragments and a shuriken.
Drops: Purple ninja armour, which increases ranged damage and provides a chance to not consume ammo.
 
Fishron's Vortex.

HP: 300
DEF: 9999
ATT: 150 (Contact), 225 (Void Laser), 1000 (Night or not Ocean Biome)
Tier: Hardmode (general)
Attacks: Flies at you in style of DG, ocassionally stopping to fireVoid Laser. If not defeated till night, or gone to other biome, he gains buffs.
Summoned by: Killing Duke Fishron.
Drops: Itself's weakened version, which have 100 ATT at melee form and 150 at Magic form and uses 20 MpS.
 
Vortex Warrior
HP: 26000 (38000) - Expert
Defense:
  • 65 (85)
Attack:
  • 30 - 60 (60 - 120) (Contact)
  • 60 - 120 (120 - 240) (Vortex Beater)
  • 70 - 140 (140 - 280) (Phantasm)
  • 90 - 180 (180 - 260) (Rockets)
Tier:
  • Post Lunatic Cultist
Attacks:
  • The Vortex Warrior will alternate between his Phantasm and Vortex Beater. Very rarely will he fire Rockets.
  • Throughout the fight, he will constantly try to keep his distance.
  • He will continue to alternate between these attacks until he is dead.
  • The rate in which he alternates as well as the damage increases over time.
Summoned by:
  • Killing Vortex Pillar.
Drops:
  • 10 - 12 (14 - 16) Vortex Fragments - 100% (100%)
  • 1 (1) Vortex Beater/Phantasm - 10% (20%)
  • 1 (1) Trophy 10% (10%)
  • (1) Treasure Bag (Wormhole Launcher) (100%)
 
Last edited:
Frogadier
HP: 4500 (6000 EX)
DEF: 7 (10 EX)
ATT: 16/32 EX (Touch), 20/40 EX (frogs), 1/6 EX (Hexing)
Attacks: Alternates between leaing with hidden Platinum Shortsword, Firing explosive Frogs and trying to Hex you into frog. In Expert, he has extra damage against frog you.
Debuff: Hexed - You can't attack, move slowly and somehow jump high.
Summoned by: Crafting Suspicious looking Frog and using it at jungle biome
Drops: Hex staff, Frogadier, early Rocket Launcher and Assassin's Shortsword, which has invisible projectile.
 
Ninja Gunner
Health: 45,000 HP/85,000 EX
Damage: 35/70 EX (Contact), 40/80 EX (Gun)
Tier: Post-Plantera
Abilities: Will rush the player, starting off with a dash, then will attempt to stay away from the player and shoot at them with gun. Can cling to and slide down walls, and has a 1/10 chance to dodge an attack, taking no damage but still recieving any debuffs caused by the attack. If the player exits the Dungeon, he becomes enraged, similarly to Plantera and Duke Fiahron, but instead of gaining attack buffs, he starts flying and can travel through blocks, and clones himself upon taking damage. If a clone is killed, a large ninja star spawn, and effectively "Dungeon Guardians" the player. Once he falls below 50% health, he will rush more violently, and will begin to teleport near the player, making shielding impossible.
Summoned by: 1/300 chance of replacing a Bone Lee in the Dungeon, or by using a Cursed Key (crafted with a Temple Key, 50 Souls of Night and 50 Souls of Fright)
Drops: Has a 0.5% chance to drop Master Ninja Gear, and will always drop 5-15 Greater Healing Potions and 150-300 Bones. Doesn't drop much else besides a Trophy, a Mask, and an Expert Mode Treasure Bag (which contains a cloning device)
 
Possesed Player
HP: 10000 HP/15000 EX
Damage: 30 - 50/60 - 100 EX (Night's Edge), 20 - 40/40 - 80 EX (Molten Fury+Hellfire Arrows), summons Imps.
DEF: 10 - 20 (13 - 26 EX)
Tier: Corruption alt of Wall of Flesh.
Abilities: Rushes at players to be in close range, then rapidly stabs and swings Night's Edge at player. Then Summons imps. If he's too far, heshoots Hellfire arrows, which are AoE. Gets buffed up to 2x of DMG at 10% HP remaining. Moves like player.
Summoned by: Dropping Guide Voodoo Doll in Lava in Corruption World
Drops: WoF drops.
 
Mysterious Gunner
Hp: 1000
Damage: 200(shot), 1100(contact)
Tier: Hell
Abilties: Dashes all around the battlefield, shoots at the player everytime he? dashes.
 
Flaming Woman
HP: 6,250
Def: 0
Damage: Deals 20 damage every 0.5 seconds the player makes contact, no matter what, unless the player is immune to fire or something.
Only takes damage from the Water Bolt because Lawl all swords and stuff go through her.
Summoned by dropping a pair of Goggles into Lava. Because Goggles makes her angry. Who knows why?
Doesn't do anything special to attack you. Just dances, you know the stuff.
Drops "Beautiful Ash". Can be placed as a block, which is bluish-grey with golden specks. Beautiful ash also sparkles, because sparkles are pretty for some reason.
 
Feral Merewolf
HP: 45,000
Damage: 45 (Melee), 120 (Water Bomb)
Defense: 65
KB Resist: 100%
Rushes the player upon spawning, and occasionally throws powerful Water Bombs that destroy tiles.
Tier: Post-Plantera
Immune to: On Fire!, Confused, Ichor, Cursed Inferno
Summoned by using a Fishron Bone (crafted with Fishron Scales {dropped by Duke Fishron} and Vertebrae) near the Ocean.
Drags players back if they try to escape, preventing the fight from ending until all players or the boss dies.
Drops 50-100 Water Bombs and 350-900 Bubbles.
 
Undead Chicken
HP : 10,000
KB Resist 100%
Attack by rushing at player. When HP reach 5,000 the head will fly out and shoot cursed flame.
Tier: Hardmode
Summoned by : 10 Bones and any bird critters.
Drop : KFC
 
Status
Not open for further replies.
Back
Top Bottom