If the user above you was a boss, what kind of stats would he have?

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Light Mage
HP: 33,333
DEF: 33
ATT: 68 (Light Mace), 75 (Light Blot), 100 (Contact), 120 (Rune Spell)
KB Resist: 100%
Attacks by spells. No secondary form. Light Mace petrifies, Light Blot summons five Lightflame bolts, whose silences player. Then charges and uses runes.
Tier: Hallow - Niche Boss, Mech-Tier.
Summoned by: Summoning all 3 mechanical bosses in Hallow biome.
Drops: Light Bolt (33.33%), Rune Staff (33.33%), Light Mace (33.33%), All 3 drops (0.01%), also Pixie Dust 60-120, Hallowed Bars 60-120 and GUARANTEED Serafin Wings.
Appearance - Small kid, who uses light magic.
 
Vortaxian E
100,000 HP
Stands still, rapidly firing high damage bullets at the player.
Unlike other gunners, does not stop firing when attacked.
Hardmode
60 Defense
Immune to knockback
Summoned with a Vortex Charm, crafted with 150 Vortex Fragments
 
The Slaughtered

Health: 50,000

Flies above the player, occasionally swooping down.

Attacks:

Head Butt - 150 damage. Halts movement then suddenly dashes towards the player.
Bile - 98 damage. Shoots a straight beam of bile from it's mouth, inflicting poison.
Rise - Summons a herd of "Fallen Poultry", which flies and deals constant damage by contact.

Below 25% health, The Slaughtered will begin to use Head Butt more frantically and sometimes fire a weaker spread shot of bile.

Post-Plantera

60 Defense

Immune to knockback.

Summoned with Butcher's Skull, crafted with 50 Bones, 10 Tattered Cloth and any iron ingot.
 
Succubus​
Health: 6000
AI: stays on the ground but can fly up to to a different location.
Attacks:
  1. Drain health: A magic ball that heals her when you are hit by it.
  2. Fly-by: A dash that hurts you.
  3. Seduce: Causes a debuff that lowers your attack by 100%
Hell-tier

10 Def

Summoned by getting 2 NPCs of opposite genders in a large house in hell.
 
Feral Wyvern
85,000 HP
95 Defense
Sprays streams of fire that ignite players and deal 15 damage.
Launches large fireballs that deal 65 damage, explode upon hitting a block, and ignite players.
PHASE 2: Fire attacks turn into and inflict Cursed Inferno, and deal double damage.
Additionally, a third, charging attack is added.
The boss ignites itself, and charges at the player, dealing 125 damage and inflicting Cursed Inferno.
Immune to knockback.
Summoned using a Dragon Scale, a rare drop from Wyverns.
 
Animal's revenge
HP: 5,000
Spawn aggressive version of every critters. Attack by shooting blood at player.
Phase 2: Rushing at player, spawn more aggressive critters.
Summon by killing a lot of critters.
 
The Feline Family
Total HP: 180,000

Alpha, The Eldest
HP: 100,000
Defense: 30

Madly charges towards the player, rapidly slashing anything around her with her claws.
Occasionally shoots a straight red laser in the direction of the player.

Beta, The Youngest
HP: 80,000
Defense: 15

Jumps high in the air and slams the ground, dealing contact and AoE damage.
Summons a herd of wild animals to her side.

Phase 2: Triggers when 1 sibling is killed. The sibling still alive is healed to full health. And goes into phase 2.

Phase 2: Alpha, The Crestfallen
Defense: 50

Shoots lasers that deal more damage and more rapidly.
Spins her body, similar to Skeleton Prime, gaining defense and repelling ranged/thrown weapons.
Summons a ghostly version of Beta to her side to ram you and occasionally shield Alpha from danger.
Jumps high into the air and slams the ground, releasing red energy that nullifies life stealing equipment.

Phase 2: Beta, The Desolate
Defense: 25

Jumps high and slams the ground, this time, bouncing and a wider area of effect.
The summoned animals become feral, now having a chance to steal health and give it to Beta.
Summons a ghostly version of Alpha to throw at you, dealing massive damage and inflicting fire.
Shoots a slow moving laser that deals damage even between invincibility frames.

Summoned by: Godlike Catnip, Crafted with 1 Soul of Flight, Fright, Light, Night, Sight, Might and 1 Nebula Fragment.

Post-Moonlord

Drops:
Madness (If Alpha was killed last): 300 Magic damage, 20 mana per use. Insanely fast speed. Rapidly unleashes a red energy wave in the direction of cursor. Goes through enemies and walls.

Hysteria (If Beta was killed last): 450 summon damage, 50 mana per use. Summons a spectral feral cat to your side, inflicting contact damage to enemies and occasionally life steals. The summon can go through walls. Occupies 2 minion slots.
 
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~Nymph Queen~

Summoned by:
Finding the "Lost Princess" (spawns in hardmode after killing Golem in cavern layer) and attempting to interact with her.

Phase 1:
"The Deceiver"


Health:
100,000

Abilities:

"Paranormal Hallucinations"

Able to spawn illusions of herself which also attack you with %10 of the attack damage done by the boss

"Mirror of Reluctance"
Can spawn a mirror in front of her, deflecting any damage you do to her onto you by %10

"Sentience Duplication"

If you right now have Minions on guard, the same amount of minions you have will duplicate creating 'dark versions' of them, dealing %10 of the regular damage dealt to you

Attacks:

"Feral Slash"

Damage: 30 - Melee
Dashes towards you, then attempts to slash you.
(x10)

"Roar of Distortion"
Damage: - 0 - None
Roars at the top of her lungs, giving you the Confusion debuff.
(x1)

"Royal Spear"
Damage: 50 - Magic
Spears rain down onto the player, following them for 5 seconds before dissipating.
(x5).

Phase 2:
"The Witch"

Health:
50,000


Abilities:

"Phantasmal Hallucinations"

Able to spawn illusions of herself which also attack you with %50 of the attack damage done by the boss

"Mirror of Bloodwrath"
Can spawn a mirror in front of her, deflecting any damage you do to her onto you by %75

"Summoner's Curse"
If you right now have Minions on guard, they will instead turn into 'dark versions' of them, dealing %75 of the regular damage dealt to you

Attacks:

"Electroball"

Damage: 70 - Magic
Summons 5 balls of light with each 1000 health, 3 of which that are orange colored and transparent and all shoot lightnings bolts at you, except for the orange colored balls. If you attempt to attack the orange balls of light, they will merely repeat the same process until you kill all two yellow balls of light.
(x1)

"Phantasmal Telekinesis"
Damage: 50-Varied - Varied
Before the attack, the boss glows a light turquoise color for 3 seconds to alert the player of the attack. Removes the current item you are holding in your hand and duplicates it to attack at you 10 times, homing in. If the item is a magic weapon, it will do the same thing it would do normally. If it was a bow, it would shoot arrows the same way. If it was a melee weapon, it would chase after you. The attacks do %75 of the actual damage of the item. If you are holding an item with no damage value, it will instead behave like a normal melee weapon and chase after you, dealing 50 damage.
(x1)

"Royal Energy Spears"
Damage: 50 Each - Magic
Spears rain down onto the player, following them for 10 seconds before dissipating. Each spear leaves behind a trailer approx 10 blocks long and too will deal damage. Spears also will occasionally conduct an electric shock, attacking the player with no miss (30dmg) in a radius of 15 blocks.

~

Drops:

Queen Nymph Trophy

"Do I really need to elaborate on this?"

Energy Spear - Weapon

Melee Damage: 80
Use time: average
Infinitely able to throw a spear affected by gravity
(%20)

Mirror Charm - Accessory
Reflects %5 of the damage dealt to you back to the enemy attacking.
(%20)


Spectral Stone - Accessory
Makes two clones around you when damaged that last 5 seconds each, also imitating your actions and dealing damage. If you are using a weapon that requires ammunition/mana, the initial cost of the item would only be you using it.
(%10)

Electric Staff - Summoner's Staff
Summon Damage: 50
Summons a ball of electricity to shock you enemies. Inflicts electrocuted debuff.
(%10)

Eye of Control - Accessory
When equipped, one enemy around you will join your side and attack any foes who come accross you. However, they are not immortal and can die. Damage, defense and health are all based on their original form.


(Note - Consider me as a Before-Moonlord boss.)















 
~Extreme Moon Lord~
Health: 99999
Damage: 9999999
Tier: After Moon Lord
Abilities: Summon Extreme True Eye of Cthulhu, Deadly Lunar Portal (5 times the normal Lunar Portal, and does 200 dmg) Extreme Killer (insta kill, like the DG)
Summoned by: Killing the Moon Lord
Drops: True Meowmere (400 dmg, throws 4 Cats per hit) True Terrarian (700 dmg, plus another yoyo) Yooyoobag (like the yoyo bag, but spawns 4 extra Yoyos)
 
Barkus
10,000 HP
Charge = 5 damage
Hat Throw = 15 damage
Charge (Phase 2) = 35 damage
100% KB Resistance
10 defense
Continuously charges at the player, occasionally throwing damaging hats. Will jump to reach higher players.
Phase 2 - Charges are slower, but deal massive damage compared to before. Throws hats more often.
Drops THROWING HATS!
 
Undead Chicken
2,500 HP
25 Contact Damage
It's rarely spawn at night or use the fried curse chicken.
Attack by shooting blood that deal 10 damage per hit.

Drop : Golden egg --> Increase your max hp by 20% of your current hp, does not stack. The effect last until you die.
 
Plantszaza
1,500 HP for Plant
2,250 HP for Szaza
Appears randomly during daytime.
Pre-Hardmode Boss
Plant looks like a pinksweatered anime girl. WIll support her twin, Szaza by healing her with white powder and sending attack birds at the player.
Szaza rushes at the player with furious speed, dealing massive damage and knocking you back extremely far. When injured, a circle of glowing white birds will circle around her.

Drop: White Wings
Allows for l.67 seconds of flight.
Glides for up to 35 blocks.
Reduces fall time.
Negates fall damage.
 
Apple Juice Box

2,500 HP (3000 in Expert)

Pre-Hardmode

Summoned by using Artifical Sapling, crafted using 1 Sapling (Rarely drops when chopping down trees) and 1 Plastic (Sold by merchant)

Phase 1 Attacks:
-Sprays apple juice on you, dealing 15 damage. (Deals 25 damage in Expert)

When at 1250 HP (1500 in Expert), Apple Juice Box transforms into an apple, its second stage.

Phase 2 Attacks:
-Frantically hop around, player takes 30 damage when coming into contact with Apple Juice Box (45 damage in Expert)

Drops:
-Apples (Gives Well Fed)
-Bottles
-Boxed Apple Juice (Can be used to craft Cider)
 
Flying red mask
6,000 HP

Attack
-Dashing to where player is 3-5 time.
-Flapping wings and push the player away. (Only if the player are to close)
-Flashing red for two second then shoot lasers that doesn't go through walls.
-Summon smaller version of itself with 1/3 of it stats.

Drop
-Cool motorbike helmet.
-Red Mask trophy
-Big fan
- When use, it push npcs, enemies but not players away.

My previous avartar :
47oBJTP.png
 
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Evil Cat
5,000 HP

Attack
-Drops Cats that attacks you (deals 5 hp damage)
-Fires Laser Beams from his eye (deals 7 hp damage per second)

Drop
-Cat Shirt (it's a vanity item)
-Cat Sword (when use, it shoots cats)
-Evil Cat Trophy
 
Blue Phoenix
Health: 25000 HP
Meant to be fought after the Mechanical Bosses

Phase 1: Summons an barrage of blue fire balls. He will as well rush at you.
Phase 2: He will get red eyes. He now shoots homing fire balls and rushes faster at you.

Drops
Blue Inferno (Spell which shoots blue fire balls, 50 magic damage)
Phoenix Staff (Summons an little blue phoenix, 23 summon damage)
Blue Blade (Shoots blue fire ball barrages, 59 melee damage)

Spawned with the Flaming Gem
Crafted with 20 Living Fire Blocks, 10 Hallowed Bars and 10 Souls of Night
 
Omega Sanic
Health:1
Does not get damage as long as he has rings
His ring-coutner keeps dropping as long as he is alive.
9999999999999999999999999999999999999999999999999999999999999999999999999999999999999 ATT

Drops:
Ring: Saves you from one hit and comesa back after a little bit of time.
Fox tails: Vanity
Bumper: Slime block that works in any one direction.

Spawned by goign over the speed limit
 
Waving Arm Man.
Health: -99999999999999999999999999999999999999999999999999999
--Waves at you

Drops:
Waving arm thing-- throws homing projectiles that go through blocks at high speed. Does 60000000000000000000 damage and heals you by 99999999999 hearts.

Star Head thing-- Rains 666,666,666,666,666,666,666,666,666,666,666,666,666,666,666,666,666,666,666,666,666,666,666,666,666,666,666,666,666,666,666,666,666,666,666,666,666,666,666,666,666,666 stars, effecively crashing your computer.

Spawns by moving.
 
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The Celestial warrior.

Sometimes spawn instead of Lunatic Cultists.
Each one of them has 8,000 hp (10,000 in expert mode)

The blue one summon dragon to help them attack you.
The orange one use melee type attack.
The purple one firing various color of fireball at you.
The green one stay distance from you and use range attack.

They appear one at a time.
Every 5th attack the current one disappear and another one appear.

Only appear if Lunatic Cultist has been defeated at least once.

Once defeated it skipped Celestial towers and spawn Moon lord (after 1 minute has passed)
Drop 200 of Solar,Vortex,Nebula, and Stardust fragment.
and an Ancient Manipulator.
 
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Harpy Queen
1200 ATT
8000 HP

Fires multiple feathers at the player in a shotgun-like manner or can charge across the screen.

Summoned by crafting a Sky Crown which is made using feathers and Souls of flight.
 
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