If you could add a boss to any biome, which one would you add it to?

What biome would you add the boss to?

  • Jungle

    Votes: 0 0.0%
  • Ocean

    Votes: 0 0.0%
  • Crimson

    Votes: 0 0.0%
  • Corruption

    Votes: 0 0.0%
  • Underworld

    Votes: 0 0.0%
  • Granite

    Votes: 0 0.0%
  • Dungeon

    Votes: 0 0.0%
  • Lizhard Temple

    Votes: 0 0.0%
  • Underground/Cavern layer

    Votes: 0 0.0%
  • Graveyard, the obvious best choice

    Votes: 0 0.0%

  • Total voters
    36

Icyfoe88

The Destroyer
If you could choose any biome to add a boss to, which one would you add a boss to? This is including mini biomes such as spider caves and marble/granite, and I would like to see what biome everyone thinks needs a boss.
 
Honestly, the desert is the biome that most deserves a boss as of now.
 
Honestly, the desert is the biome that most deserves a boss as of now.
Same goes for snow, but they are both such content filled biomes already I could easily see people voting for the mini biomes or some other biome that they prefer. Only ones Ill be surprised to see people vote for is dungeon and Hallow
 
Only ones Ill be surprised to see people vote for is dungeon
The dungeon is the only biome I think should never ever get a boss. It would be extremely difficult to design a boss around the long, random hallways of the dungeon.
 
The dungeon is the only biome I think should never ever get a boss. It would be extremely difficult to design a boss around the long, random hallways of the dungeon.
Oh haha, I was counting skeletron and lunatic. For a boss inside the dungeon though, A worm boss might work, but who knows.
 
Oh haha, I was counting skeletron and lunatic. For a boss inside the dungeon though, A worm boss might work, but who knows.
Maybe a flaming wheel ai boss?
 
When I think about it, I consider nearly every Biome to be covered. From a Lore perspective, I'm still working things out, but with what I do know, that's kinda covered too. 🤔🥤
  • Purity/Forest exclusive boss (Eye of Cthulhu, there isn't supposed to be a Boss here, but he's the imposing threat for now)
  • Desert (Sand Elemental)
  • Snow (Ice Golem, Frost Legion, Ice Queen)
  • Jungle (Queen Bee, Plantera, Golem)
  • Ocean (The Duke)
  • Space (Martians, Pillars, Moon Lord)
  • Crimson (The Brain)
  • Corruption (Eater of Worlds)
  • Underworld (The Wall, I also count The Red Devil)
  • Hallow (Queen Slime, Empress)
  • Meteorite ❌
  • Spider Cave ❌
  • Marble (I used to count Medusa, but she was nerfed, hard... 🥺🥤)
  • Granite ❌
  • Dungeon (Skelly Tron)
  • Lizhard Temple (This is just Jungle IMHO)
Lastly, we have outliers such as Pumpking, that could easily be considered a Forest Boss, but tied to Seasonal Events, like Halloween & of course Christmas (Frost Moon Bosses/ Tundra Themed). Then, events like Blood Moon & Solar Eclipse, that also lie outside the Biome Boss limitation. That's why I think we're pretty much covered in that aspect, because Biomes only seem like the rule, but they're just normally tied to some Lore reason & likely nothing else beyond that. 🧐🤷‍♂️

Wow, that's like thirty-something Bosses, right?? 🤔🥤
 
When I think about it, I consider nearly every Biome to be covered. From a Lore perspective, I'm still working things out, but with what I do know, that's kinda covered too. 🤔🥤
  • Purity/Forest exclusive boss (Eye of Cthulhu, there isn't supposed to be a Boss here, but he's the imposing threat for now)
  • Desert (Sand Elemental)
  • Snow (Ice Golem, Frost Legion, Ice Queen)
  • Jungle (Queen Bee, Plantera, Golem)
  • Ocean (The Duke)
  • Space (Martians, Pillars, Moon Lord)
  • Crimson (The Brain)
  • Corruption (Eater of Worlds)
  • Underworld (The Wall, I also count The Red Devil)
  • Hallow (Queen Slime, Empress)
  • Meteorite ❌
  • Spider Cave ❌
  • Marble (I used to count Medusa, but she was nerfed, hard... 🥺🥤)
  • Granite ❌
  • Dungeon (Skelly Tron)
  • Lizhard Temple (This is just Jungle IMHO)
Lastly, we have outliers such as Pumpking, that could easily be considered a Forest Boss, but tied to Seasonal Events, like Halloween & of course Christmas (Frost Moon Bosses/ Tundra Themed). Then, events like Blood Moon & Solar Eclipse, that also lie outside the Biome Boss limitation. That's why I think we're pretty much covered in that aspect, because Biomes only seem like the rule, but they're just normally tied to some Lore reason & likely nothing else beyond that. 🧐🤷‍♂️

Wow, that's like thirty-something Bosses, right?? 🤔🥤
The problem is, a lot of those are either not proper bosses, or just themed around those biomes (All of the space bosses, for example.)
 
I also count The Red Devil
I haven’t fought the red devil enough to remember, but isn’t he more of a normal enemy.
  • Lizhard Temple (This is just Jungle IMHO)
True, but adding a boss to the lizhard temple would effect the gameplay more than just a jungle boss, since you would likely have to adjust how the temple works for it to make sense and work fluidly.
 
The problem is, a lot of those are either not proper bosses, or just themed around those biomes (All of the space bosses, for example.)
Well, that's why I was speaking from a Lore perspective, because if I wasn't, you could argue that every Biome deserves a Boss... right down to the Glowing Mushroom Biome, which isn't really Lore friendly... at least from what I know so far. Some Biomes simply exist independent of a Guardian, which seems ok to me. I haven't kept up on my Lore as of recently so, this is just from a 1.3.5+ perspective, unless some new information exists that I'm not aware of...?? 🤔 🤷‍♂️
 
you would likely have to adjust how the temple works for it to make sense and work fluidly.
Jungle Temple already needs a generation overhaul. Particularly in Golem's room. It's possible, mods have proven that.
Directly quoted from the Calamity Mod wiki:
  • The Jungle Temple's generation has been changed to guarantee a large arena to fight the Golem in.
Calamity makes Golem's arena a guaranteed perfect square, with the altar on a pedestal directly in the middle. It's a really good change.
 
Or
Well, that's why I was speaking from a Lore perspective, because if I wasn't, you could argue that every Biome deserves a Boss... right down to the Glowing Mushroom Biome, which isn't really Lore friendly... at least from what I know so far. Some Biomes simply exist independent of a Guardian, which seems ok to me. I haven't kept up on my Lore as of recently so, this is just from a 1.3.5+ perspective, unless some new information exists that I'm not aware of...?? 🤔 🤷‍♂️
you could make a instantuation bomb that actuates bricks around it in a radius automatically like Fargo's Mutant does
 
Or

you could make a instantuation bomb that actuates bricks around it in a radius automatically like Fargo's Mutant does
why create an in game item that solves the problem instead of just, you know, solving the problem?
That would be like adding an item that fixes a certain bug when used.
 
Oh lol I knew I forgot to add a biome to the poll.
Don't forget Graveyard too then! If there's more, I can't think of 'em right now. 😅🤷‍♂️
 
Alright I believe that’s every single biome in the game.
 
Purity, Jungle, Ocean, Corruption, Crimson, Underworld, Hallow, Dungeon and Jungle Temple already have bosses, and I don't think they need any more. Space, Underground and Cavern are just layers, not actual biomes, and they're taken up by lots of other biomes and mini-biomes, so they shouldn't have bosses. Meteorites and Spider Caves are too small to fight bosses in. The Graveyard isn't really a biome in my eyes.

That leaves Desert, Snow, Marble, Granite and Mushroom. Bosses for the latter three would be cool, but I'd rather give a boss to one of the first two because they are much bigger and much more significant. The Desert would be best because incorporating a boss chamber into the Underground Snow would be difficult considering the size and shape of the caves there are pretty random, whereas there could easily be a boss chamber within the Underground Desert that would fit right in.
When I think about it, I consider nearly every Biome to be covered. From a Lore perspective, I'm still working things out, but with what I do know, that's kinda covered too. 🤔🥤
  • Purity/Forest exclusive boss (Eye of Cthulhu, there isn't supposed to be a Boss here, but he's the imposing threat for now)
  • Desert (Sand Elemental)
  • Snow (Ice Golem, Frost Legion, Ice Queen)
  • Jungle (Queen Bee, Plantera, Golem)
  • Ocean (The Duke)
  • Space (Martians, Pillars, Moon Lord)
  • Crimson (The Brain)
  • Corruption (Eater of Worlds)
  • Underworld (The Wall, I also count The Red Devil)
  • Hallow (Queen Slime, Empress)
  • Meteorite ❌
  • Spider Cave ❌
  • Marble (I used to count Medusa, but she was nerfed, hard... 🥺🥤)
  • Granite ❌
  • Dungeon (Skelly Tron)
  • Lizhard Temple (This is just Jungle IMHO)
Lastly, we have outliers such as Pumpking, that could easily be considered a Forest Boss, but tied to Seasonal Events, like Halloween & of course Christmas (Frost Moon Bosses/ Tundra Themed). Then, events like Blood Moon & Solar Eclipse, that also lie outside the Biome Boss limitation. That's why I think we're pretty much covered in that aspect, because Biomes only seem like the rule, but they're just normally tied to some Lore reason & likely nothing else beyond that. 🧐🤷‍♂️

Wow, that's like thirty-something Bosses, right?? 🤔🥤
Sand Elementals, Ice Golems and Red Devils are just tough enemies that don't feel like bosses at all, plus they only have one or two drops. The Frost Moon and Pumpkin Moon aren't tied to specific biomes, so I wouldn't consider the bosses from those events as biome bosses.
 
Space, Underground and Cavern are just layers, not actual biomes, and they're taken up by lots of other biomes and mini-biomes
I feel like space at least fits under the same category as ocean, as space doesn’t have any mini biomes inside of it. That might just be me though.
Meteorites and Spider Caves are too small to fight bosses in.
I thought spider caves were usually pretty big, around the same size as marble and granite. And you could just have the boss spawn from a meteorite like How you spawn empress in the hallow but can fight her anywhere.
The Graveyard isn't really a biome in my eyes.
Blasphemy.
 
Sand Elementals, Ice Golems and Red Devils are just tough enemies that don't feel like bosses at all, plus they only have one or two drops. The Frost Moon and Pumpkin Moon aren't tied to specific biomes, so I wouldn't consider the bosses from those events as biome bosses.
The line between "tough enemies" & Bosses has been pretty thin for quite a while. For example:
  • Dreadnautilus (no health bar).
  • Mothron (no health bar).
Would you consider any of these enemies to be Bosses? One has it's own achievement & both only have two-three drops. 🤷‍♂️🥤

When you break it down like that, they follow the same formula as other "tough enemies" in the game, more than they would a traditional "Boss" with a health bar.
  • Sand Elemental (Sandstrom Event).
  • Ice Golem (Blizzard Event).
  • Dreadnautilus (Blood Moon Event).
  • Mothron (Solar Eclipse Event).
Update: Actually, the Graveyard Biome NOT getting a Boss was a surprise to me. If anything, it should've been one of the few to get one, or if not, some kind of special event.
 
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