The Potions addon got merged into the main mod, and the drops addon has been abandoned, but most rare drops can now be crafted in the main mod.what happened to your mod's addons???, I wanted to use your rename mod to rename items cause I resprited the gatligator to look like Kalashnikov's first SMG and the chain gun to look like an AK without a stalk.
That may be updated if I have the time. I wouldn't be surprised if it works in 0.10 tho anyway.what about the renaming addon? (eg renaming copper ore to malachite)
AlchemistNPC is the problem.
However, I have looked at both my mod, and AlchemistNPC's codes, and there is nothing that looks like it may cause the error. I wouldn't be surprised if this is a bug with tml, but until I figure out a workaround/fix, this problem may be a problem. Expect a workaround tomorrow.
What is your mod list?Has this been fixed? I currently have both AlchemistNPC and this mod installed and enabled, and the Tinkerer seems to be selling the tokens just fine.
What is your mod list?
I know that alchemistNPCs adds the bug, but one mod removes the bug, and I need to find which that is.Okay so since Atys doesn't have the bug, here are the mods I have that Atys doesn't have:
Visual Radar
MultiLure Updated
Wing Slot Upgraded
Stack Increase
Infinity - Endless Items
OmniSwingX
Enemy Modifiers
Yet Another Boss Health Bar
Loot Bags
Helpful Hotkeys
Quality of Life: Rebranded
By process of elimination, it has to be one of those. Does anyone with the bug have any of these mods?
More than likely, it would use underground tokens.Any plans on adding a Rally recipe to one of the tokens? maybe post goblins loot token or pre-boss loot token?
I dont think so imksushi as stated that you cant activated both metods, thats why theres the config. filehello , im a fan of your mod and i am curious about something (cheesy question incoming) : can you activate BOTH old and new recipes?