abandonedaccount
Skeletron Prime
IMA DO MY HAPPY DANCE!At long last, after a wait of too long, I announce the release of Version 2.0.0 of imkSushi's Mod will be on this Wednesday 24th February 2016 at around 1900 GMT (give or take an hour). I will release a version for both 0.7 (on the main post) and 0.7.1 (on the main post and the mod browser).
imkSushi
Eater of Worlds
I know. I just now finished all the code. Everything is compiled and ready for release. I just need to plan out the main page, and then I am ready for Wednesday.IMA DO MY HAPPY DANCE!
imkSushi
Eater of Worlds
Back when I released the mod, @Melly the WM @superhc @Marc40k all seemed interested. Just wondered whether they knew of the upcoming 2.0.0 release.
Melly the WM
Official Terrarian
Back when I released the mod, @Melly the WM @superhc @Marc40k all seemed interested. Just wondered whether they knew of the upcoming 2.0.0 release.
Woah, it's coming?! Noice!
imkSushi
Eater of Worlds
Yup. Also, if you want me to get the mod out earlier, you can vote for a time here:Woah, it's coming?! Noice!
http://strawpoll.me/6894893
Everything is ready. All of 201 recipes. All of nearly 1500 lines of code. I am so excited!
Anyway. Got to get some sleep. Be sure to vote in the Strawpoll. I'll check it in the morning.
imkSushi
Eater of Worlds
Finally, I noticed that @Gameraiders101 had a modded playthrough with my mod and several others on YouTube. When he changed tModLoader version, my mod hadn't updated, so it wasn't included. Just notifying that there will be a version releasing either Tuesday or Wednesday.
superhc
Spazmatism
Back when I released the mod, @Melly the WM @superhc @Marc40k all seemed interested. Just wondered whether they knew of the upcoming 2.0.0 release. Everything is ready. All of 201 recipes. All of nearly 1500 lines of code. I am so excited!
imkSushi
Eater of Worlds
Brilliant piece of video that is.
superhc
Spazmatism
you need to look at that comic in my signature..you deserve itBrilliant piece of video that is.
imkSushi
Eater of Worlds
Version 2.0.0 is released for tModLoader 0.7, 0.7.1 and 0.7.1.1
Get it now!
Completely recoded!
201 Recipes.
Yay!
Removes the need for multiple worlds and cheating in items in multiplayer and many more things!
I NEED feedback to balance the mod for 2.0.1, which I plan to release Tuesday 1st March 2016 at 1900 GMT
Get it now!
Completely recoded!
201 Recipes.
Yay!
Removes the need for multiple worlds and cheating in items in multiplayer and many more things!
I NEED feedback to balance the mod for 2.0.1, which I plan to release Tuesday 1st March 2016 at 1900 GMT
abandonedaccount
Skeletron Prime
yusYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAVersion 2.0.0 is released for tModLoader 0.7, 0.7.1 and 0.7.1.1
Get it now!
Completely recoded!
201 Recipes.
Yay!
Removes the need for multiple worlds and cheating in items in multiplayer and many more things!
I NEED feedback to balance the mod for 2.0.1, which I plan to release Tuesday 1st March 2016 at 1900 GMT
imkSushi
Eater of Worlds
I know. Feedback is needed, as I am aware that it is unbalanced.yusYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
abandonedaccount
Skeletron Prime
I willI know. Feedback is needed, as I am aware that it is unbalanced.
superhc
Spazmatism
ok I will analyize your crafting recipe list and see if it needs changes...
#1: band of starpower should take a mana crystal and a chain..not a band of regen..
#2: throwing knives should take 1 iron/lead bar and 1 silk for 50 instead of 3 iron/lead bars and 1 silk for 10
#3: the Arkhalis should be more expensive..i say make it 5 of each pre-hardmode bar/gem aside from diamonds maybe?
#4: the enchanted sword should take an enchanted boomerang instead of a normal boomerang
#5: sandstorm in a bottle should take 25 sand blocks like the other bottles take 25 of their material
#6: change the breathing reed to 5-7 silk..that would be 35 or so cobwebs at 5 which is what I think it deserves
#7: maybe increase the crimson heart/shadow orb recipies to 5-7 bars each?
#8: change the shuriken to 1 chain 1 iron/lead bar for 50
#9: add a blue flare recipie with ice torches and make the flare gun craftable with either flare type also increase the ammo amount you get from crafting from 10 to 20-30
#10: add a single torch to the wand of sparking recipe..because it's sparking
#11: add a golden key to the shadow key crafting recipie and lower the cost to 10 demonite/crimtane bars
#12: add a single hellstone ore to the dark lance recipe and decrease the cost to 20 demonite/crimtane bars
#13: add in a craftable picksaw..I can never get that darn thing
..maybe 1 lizhard power cell and the drax?
#14: make hardmode drills/pickaxes reversible too?
#1337: this list is finally over
#9001: IDEA! make higher tiered gems craftable with 1 lower tier gem and a bar of the corresponding type: to make 1 amythist or whatever you need 1 topaz and 1 copper/tin bar..and so on..but for diamonds go ahead and make it 1 of every other gem for..2-3 of them because why not?
#1: band of starpower should take a mana crystal and a chain..not a band of regen..
#2: throwing knives should take 1 iron/lead bar and 1 silk for 50 instead of 3 iron/lead bars and 1 silk for 10
#3: the Arkhalis should be more expensive..i say make it 5 of each pre-hardmode bar/gem aside from diamonds maybe?
#4: the enchanted sword should take an enchanted boomerang instead of a normal boomerang
#5: sandstorm in a bottle should take 25 sand blocks like the other bottles take 25 of their material
#6: change the breathing reed to 5-7 silk..that would be 35 or so cobwebs at 5 which is what I think it deserves
#7: maybe increase the crimson heart/shadow orb recipies to 5-7 bars each?
#8: change the shuriken to 1 chain 1 iron/lead bar for 50
#9: add a blue flare recipie with ice torches and make the flare gun craftable with either flare type also increase the ammo amount you get from crafting from 10 to 20-30
#10: add a single torch to the wand of sparking recipe..because it's sparking
#11: add a golden key to the shadow key crafting recipie and lower the cost to 10 demonite/crimtane bars
#12: add a single hellstone ore to the dark lance recipe and decrease the cost to 20 demonite/crimtane bars
#13: add in a craftable picksaw..I can never get that darn thing
#14: make hardmode drills/pickaxes reversible too?
#1337: this list is finally over
#9001: IDEA! make higher tiered gems craftable with 1 lower tier gem and a bar of the corresponding type: to make 1 amythist or whatever you need 1 topaz and 1 copper/tin bar..and so on..but for diamonds go ahead and make it 1 of every other gem for..2-3 of them because why not?
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abandonedaccount
Skeletron Prime
I like #13ok I will analyize your crafting recipe list and see if it needs changes...
#1: band of starpower should take a mana crystal and a chain..not a band of regen..
#2: throwing knives should take 1 iron/lead bar and 1 silk for 50 instead of 3 iron/lead bars and 1 silk for 10
#3: the Arkhalis should be more expensive..i say make it 5 of each pre-hardmode bar/gem aside from diamonds maybe?
#4: the enchanted sword should take an enchanted boomerang instead of a normal boomerang
#5: sandstorm in a bottle should take 25 sand blocks like the other bottles take 25 of their material
#6: change the breathing reed to 5-7 silk..that would be 35 or so cobwebs at 5 which is what I think it deserves
#7: maybe increase the crimson heart/shadow orb recipies to 5-7 bars each?
#8: change the shuriken to 1 chain 1 iron/lead bar for 50
#9: add a blue flare recipie with ice torches and make the flare gun craftable with either flare type
#10: add a single torch to the wand of sparking recipe..because it's sparking
#11: add a golden key to the shadow key crafting recipie and lower the cost to 10 demonite/crimtane bars
#12: add a single hellstone ore to the dark lance recipe and decrease the cost to 20 demonite/crimtane bars
#13: add in a craftable picksaw..I can never get that darn thing..maybe 1 lizhard power cell and the drax?
#1337: this list is finally over
Melly the WM
Official Terrarian
I'd say make the Picksaw a bit more expensive. You can get it before Golem.
imkSushi
Eater of Worlds
#3 I only realised the so unbalanced recipe afterwards.ok I will analyize your crafting recipe list and see if it needs changes...
#1: band of starpower should take a mana crystal and a chain..not a band of regen..
#2: throwing knives should take 1 iron/lead bar and 1 silk for 50 instead of 3 iron/lead bars and 1 silk for 10
#3: the Arkhalis should be more expensive..i say make it 5 of each pre-hardmode bar/gem aside from diamonds maybe?
#4: the enchanted sword should take an enchanted boomerang instead of a normal boomerang
#5: sandstorm in a bottle should take 25 sand blocks like the other bottles take 25 of their material
#6: change the breathing reed to 5-7 silk..that would be 35 or so cobwebs at 5 which is what I think it deserves
#7: maybe increase the crimson heart/shadow orb recipies to 5-7 bars each?
#8: change the shuriken to 1 chain 1 iron/lead bar for 50
#9: add a blue flare recipie with ice torches and make the flare gun craftable with either flare type also increase the ammo amount you get from crafting from 10 to 20-30
#10: add a single torch to the wand of sparking recipe..because it's sparking
#11: add a golden key to the shadow key crafting recipie and lower the cost to 10 demonite/crimtane bars
#12: add a single hellstone ore to the dark lance recipe and decrease the cost to 20 demonite/crimtane bars
#13: add in a craftable picksaw..I can never get that darn thing..maybe 1 lizhard power cell and the drax?
#14: make hardmode drills/pickaxes reversible too?
#1337: this list is finally over
#9001: IDEA! make higher tiered gems craftable with 1 lower tier gem and a bar of the corresponding type: to make 1 amythist or whatever you need 1 topaz and 1 copper/tin bar..and so on..but for diamonds go ahead and make it 1 of every other gem for..2-3 of them because why not?![]()
#4 That was a mistake when I coded it. I meant to put an Enchanted Boomerang when I coded it.
#5 That was also a mistake when I coded it, I meant to put 25 when I coded it.
#9 I didn't know there were Blue Flares.
#10 It's sparking, but not on fire.
#11 I'll add a golden key recipe as well.
#13 I'd make the picksaw craftable at the ancient manipulator.
#14 Not this update, I'll see if I can add that for 2.1.0, and I already am drawing up plans.
#9001 Maybe, but not this update.
I agree with your notes.
superhc
Spazmatism
#9: blue flares are sold by the arms dealer and merchant (I think?) after you have a flare gun.#3 I only realised the so unbalanced recipe afterwards.
#4 That was a mistake when I coded it. I meant to put an Enchanted Boomerang when I coded it.
#5 That was also a mistake when I coded it, I meant to put 25 when I coded it.
#9 I didn't know there were Blue Flares.
#10 It's sparking, but not on fire.
#11 I'll add a golden key recipe as well.
#13 I'd make the picksaw craftable at the ancient manipulator.
#14 Not this update, I'll see if I can add that for 2.1.0, and I already am drawing up plans.
#9001 Maybe, but not this update.
I agree with your notes.
#11: I'm asking you to add a golden key into the recipe of the shadow key because that way they still need to have beaten skeletron to get all the goodies
#12: same with the dark lance..in fact add a single bone in there too so they can't skip skeletron to get that
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