imkSushi
Eater of Worlds
I agree. My friend gave me the idea to change that one last year, but I didn't think it was easily possible then.I like the change to Mithril. I always wished that they had used the proper spelling in first place.
I agree. My friend gave me the idea to change that one last year, but I didn't think it was easily possible then.I like the change to Mithril. I always wished that they had used the proper spelling in first place.
Toy Tank summons a Santa NK1 during a Frost MoonWhat does the toy tank and fiery stick do?
Ah, ok.Toy Tank summons a Santa NK1 during a Frost Moon
Fiery stick summons a Mourning Wood during a Pumpkin Moon
I'll make something and give it to you tomorrow.I like the renaming mod, it reminded me of something I've wanted to try for a while. A buddy of mine also plays Terraria, but he really dislikes the idea of using the souls of enemies to craft items. So much so that he did a run using no souls of any type (not as impossible as you might think, but still tricky).
I'm just wondering, how hard would it be to make a mod that renames all the various souls to something else, like "Energy of foo" or likewise? I know nothing about coding Terraria, but I'm wondering if I looked at the code for your naming mod, maybe I could throw something together?
OkReally? Wow thanks! I didn't expect you to actually code it, thanks. If it's not too much to ask, could you leave it readable by the tMod editor so I can try and learn a bit from it?
Rename all summoning weapons to "slime staff"
Maybe, although I may rename all the melee weapons to Copper Shortsword instead.Rename all summoning weapons to "slime staff"
And all the bosses to ____ of Cthulu.Maybe, although I may rename all the melee weapons to Copper Shortsword instead.
'Destroyer of Cthulhu'And all the bosses to ____ of Cthulu.
Actually, I'll just give you the macro to make the code. It is in the zip file attached, just enter the names you want to rename an item to in the second column (beside the original name), and press generate. Then ctrl-a ctrl-c into an empty ModNameGlobalItem.cs in a mod, and rewrite lines 7 and 9 so that they are correct for your mod, as opposed to mine. If you want an empty mod, try http://javid.ddns.net/tModLoader/generator/ModSkeletonGenerator.htmlReally? Wow thanks! I didn't expect you to actually code it, thanks. If it's not too much to ask, could you leave it readable by the tMod editor so I can try and learn a bit from it?
Unfortunately, I don't use discord..sorry ..I could add you on steam though :3
Get a Discord account - what have you got to lose?Unfortunately, I don't use discord..sorry ..I could add you on steam though :3
The reason I changed it, is that I always found it a pain that when I try to find Gray bricks with Cheat Sheet (for building) I typed in 'Grey' instead, but some Grey stuff came up, not gray. So I unified it.I like the name pack, although ive always considered Grey to be for names and Gray for colors.