Game Mechanics Important balance change for the FTW seed related to the wall of flesh

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Terrarian
an important issue is the extreme difficulty of passing the wall of flesh on the FTW side. The whole difficulty lies in the imps, which cause incredibly huge damage, which does not allow you to hold out in battle for literally 1 minute. Dodging their fast unbreakable shots for several minutes is almost impossible. on the other hand, there is a tactic for placing imp banners in the arena, which will greatly simplify the battle, but sometimes it will take up to 5-6 hours of real time to get enough banners, and even using this tactic it will not be easy. I understand that the purpose of this seed is to make the game as difficult as possible, but I also think that some kind of balance is still required, such as you simplified the behavior of the Cthulhu brain on this seed in update 1.4.4
 
You cannot make a balance change on the Difficulty that is made to be difficult as a joke, it's simply a skill issue technically, it still feels like a :red: thing to say.
Also just find an imp statue.
 
You cannot make a balance change on the Difficulty that is made to be difficult as a joke, it's simply a skill issue technically, it still feels like a :red: thing to say.
Also just find an imp statue.
it's very easy to say "find the statue of demons". I came across it once out of all the passages, not only on the legendary mode, but on all difficulties in general.
 
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