SzGamer227
Spazmatism
People who want to make the Shroomite headware varieties actually have more variety while retaining the fundamental elements of Shroomite armor will want to read this. I've devised a way to trade the pointless weapon-type specialization with a variety of play-style specialized bonuses.
This is a breakdown of the Shroomite Armor as-is for reference:
Breastplate
24 Defense.
+10% Ranged damage (even though there is no tooltip)
+13% Ranged critical strike chance.
+20% chance not to consume ammo.
Leggings
16 Defense.
+7% Ranged critical strike chance.
+12% Movement speed.
All Headware
11 Defense.
+5% Ranged critical strike chance.
Now, preceding my big idea, these are some tweaks to the main pieces of armor, which will act as a base for the actual suggestion. Hear me out, I'll explain the reasons in a second.
Breastplate
+5% Ranged damage.
+10% Ranged critical strike chance.
Leggings
+5% Ranged damage and critical strike chance.
+12% Movement speed.
Now for the meat of my suggestion. The offensive bonuses of Shroomite armor will be reduced to compensate for new specialized bonuses for each headware option as well as have unique stealth abilities. The goal is to completely dump the specific weapon type bonuses and instead use them to encourage playstyle specialization.
10 Defense, versus the original 11.
+10% Ranged damage and movement speed.
+20% Chance to not consume ammo.
*Movement affects stealth 6 times less.
*Up to a 10% chance to dodge attacks while stealthed.
Play Style
If you like to sneak around and move about the battlefield, or you just hate having your stealth interrupted, this headgear is for you. You can attack from a distance and dodge when necessary without ruining your stealth bonus and having to wait for it to build again, which makes you a fearsome stealth warrior, dwelling in the shadows and striking quickly.
16 Defense, versus the original 11.
+5% Ranged damage and crits.
+33% Chance to not consume ammo.
*Stealth activates 3 times as quickly.
*Stealth activation is slowed by using items instead of halted.
Play Style
Love to get up close and personal, but hate when you don't have time to stealth? Grab one of these and dive into combat headfirst and shred your hapless foes into tiny pieces with your ferocious storm of munitions. With this mask, you can unleash your full power as you inflict swift destruction to your poor, unsuspecting targets.
20 Defense, versus the original 11.
+10% Ranged damage.
+20% Chance to not consume ammo.
*Stealth increases player knockback resistance up to 75%.
*Stealth also reduces damage taken by up to 10%.
Play Style
This helmet is for brutal players who brandish the tanking side of ranged armor. Show of your heavy artillery as you stand and deal devastating your foes from a distance, laughing as their puny projectiles bounce off of your armor. This style focuses on maintaining stealth by soaking up damage and blasting away your enemies.
That's it for the idea. Feedback is appreciated, so feel free to ask questions and leave comments.
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