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tAPI Ingame Cheat Menu

Discussion in 'Released' started by PoroCYon, Sep 29, 2014.

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Thread was lock by: Jeckel
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Lock date: 00:51 05-08-2016
  1. BFlat

    BFlat Headless Horseman

    I've downloaded and installed everything, enabled and reloaded the mod, but it doesn't work.
     
  2. PoroCYon

    PoroCYon Terrarian

    I totally know what's wrong because I can read your mind.
    </sarcasm>

    Seriously, if you don't tell me what's wrong, there's about 0 chance that it will get fixed.
     
  3. BFlat

    BFlat Headless Horseman

    The cheat menu does not show up ingame. What do I do? I've followed the instructions and enabled the mod.
     
  4. PoroCYon

    PoroCYon Terrarian

    Did you press 'reload mods', and not just "back"?
     
  5. BFlat

    BFlat Headless Horseman

    Yes I did press reload mods
     
  6. PoroCYon

    PoroCYon Terrarian

    Did you see an error show up?
     
  7. BFlat

    BFlat Headless Horseman

    Nevermind. I just had a conflicting mod.
     
  8. PoroCYon

    PoroCYon Terrarian

    Congrats.
    I was about to say that not every wall of text is an error (for example, this: http://hastebin.com/qerakuhoji.txt).
    Errors (in Terraria, tAPI or anything in .NET) usually starts with "Something.SomethingElse.SomeException: something went wrong.", then a lot of lines starting with 'at'.
     
  9. I downloaded the other two things but I have no idea how to install the mod. Please help me. I have never installed a mod before.
     
  10. MarioKart7z

    MarioKart7z Plantera

    i hope the 1.2.4.1 version comes out soon! i really need a cheat menu for testing my mods without having to change the recipes every time!
     
  11. Stereox

    Stereox Plantera

    Don't forget the MCT.
    Actually i don't much understand about the MCT, is it like Shockah's base ?
     
  12. PoroCYon

    PoroCYon Terrarian

    The MCT, ShockahBase (and Grox' BaseMod) are both mods which are used to make other mods. They all contain different functionalities. (for example, the MCT has a huge (relative to the others) UI API.)

    I'll update the MCT and ICM later today.

    EDIT: done that.
     
    Last edited: Oct 14, 2014
  13. Coolgum15

    Coolgum15 Spazmatism

    I have 2 things to say,
    1. your tAPI link in the first post needs to be changed
    2. have you updated to r11 yet?
     
  14. Stereox

    Stereox Plantera

    Wow, so fast. I even haven't blink my eyes.
     
  15. PoroCYon

    PoroCYon Terrarian

    I'll do that right now.
    Also, I did update the ICM. (I had access to an internal build, see the commit history in the GitHub repo.)
     
  16. Pixel

    Pixel Terrarian

    Wait is this now ALL done for 1.2.4.1 so I know I won't be wasting my time installing this all?
     
  17. PoroCYon

    PoroCYon Terrarian

    For the, um, third time,

    YES, it is for tAPI r11, which is built on 1.2.4.1.
     
  18. Pixel

    Pixel Terrarian

    Okay, sorry for that. JUST confirming. x)

    Nice mod, really like it. Definitely going to use it later this day.
     
  19. jordan

    jordan Skeletron

    Mod won't show up in game under a somewhat specific circumstance: Open tAPI > mods reload > play world > ICM is there working perfectly. Leave singleplayer > tinker with my mods (this step probably doesn't matter) > reload mods once again > try to play > cheat menu now gone until closing and re-opening tAPI. Maybe warnOnReload, so players know they need to close and re-open?
     
  20. Pixel

    Pixel Terrarian

    Is there a full list of features somewhere?
     
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