652Graystripe
Plantera
Credits for the base idea of this goes to @Pinelord - he and I were playing together when the problem presented itself, and so we decided to work on this suggestion. Sprites are by the awesome @Jack Morgan, and specifics on stats are mine.
So, essentially, we had problems with invasions occurring when they were really not a challenge, or when they weren't needed. You've all had that, yeah? Bet you have, too.
The problem here is that these events do not make the game more difficult, more exciting or more fun - they merely put some of your time away. Time that would be better spent having fun than dealing with enforced time constraints.
Jolly Roger
-Placeable
-Sold by Pirate after Flying Dutchman is defeated OR is craftable with 1 Cutlass, 5 Gold Coins and 10 Silk
-Prevents Pirate Invasions from naturally occurring; can be toggled with wire or by hand
Lunar Lens
'View the heavens, or your new hairdo'
-Placeable
-Sold by Mechanic after a Clown is defeated
-Prevents Blood Moons from naturally occuring; can be toggled with wire or by hand
Red Sigil
-Dropped by Zombies, 0.5%
-Summons a Blood Moon
Odd Radar
'Shoots signal digimawhoozimawhatzit beams'
-Placeable
-Sold by Cyborg after Martian Saucer is defeated OR is craftable with 100 Martian Conduit Plating, 5 Gold Coins and 10 Silk
-Prevents Martian Probes from spawning; can be toggled
Orbital Manipulator
'Do not operate under the influence of alcohol'
-Placeable
-Sold by Steampunker after Mothron is defeated
-Prevents Solar Eclipses from naturally occurring; can be toggled with wire or by hand
Goblin-B-Gon
'All for one easy payment!'
-Placeable
-Sold by the Goblin Tinkerer after the Goblin Summoner is defeated OR is craftable with 20 Spiky Balls and 5 Tattered Cloth
-Prevents Goblin Invasions from occurring naturally; can be toggled by wire or by hand
So, essentially, we had problems with invasions occurring when they were really not a challenge, or when they weren't needed. You've all had that, yeah? Bet you have, too.
The problem here is that these events do not make the game more difficult, more exciting or more fun - they merely put some of your time away. Time that would be better spent having fun than dealing with enforced time constraints.
Jolly Roger
-Placeable
-Sold by Pirate after Flying Dutchman is defeated OR is craftable with 1 Cutlass, 5 Gold Coins and 10 Silk
-Prevents Pirate Invasions from naturally occurring; can be toggled with wire or by hand
Lunar Lens
'View the heavens, or your new hairdo'
-Placeable
-Sold by Mechanic after a Clown is defeated
-Prevents Blood Moons from naturally occuring; can be toggled with wire or by hand
Red Sigil
-Dropped by Zombies, 0.5%
-Summons a Blood Moon
Odd Radar
'Shoots signal digimawhoozimawhatzit beams'
-Placeable
-Sold by Cyborg after Martian Saucer is defeated OR is craftable with 100 Martian Conduit Plating, 5 Gold Coins and 10 Silk
-Prevents Martian Probes from spawning; can be toggled
Orbital Manipulator
'Do not operate under the influence of alcohol'
-Placeable
-Sold by Steampunker after Mothron is defeated
-Prevents Solar Eclipses from naturally occurring; can be toggled with wire or by hand
Goblin-B-Gon
'All for one easy payment!'
-Placeable
-Sold by the Goblin Tinkerer after the Goblin Summoner is defeated OR is craftable with 20 Spiky Balls and 5 Tattered Cloth
-Prevents Goblin Invasions from occurring naturally; can be toggled by wire or by hand
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