biscotti678
Terrarian
Can we get a item bestiary or a unresearched add-on for the researched items tab.
I preferably just like to play Terraria for the building content and features, which I believe that the aspect of building things with the vast array of blocks and decorations they have plays a big factor in the overall enjoyment of the game. With that, I absolutely hate and I hope some people can agree, that you wish you knew about a block sooner before building something and then being like well sh*t time to block swap everything. Or you just can't figure out which painting you haven't found yet for your collection. Or maybe there's a completely new set of blocks and furniture that you never knew about. It's the same reason why we have a enemy bestiary, for all the lazy people who cant keep track of things. I see no love for the items.
Just off the top of my head, the Guide would be perfect for that. The Guide ALWAYS knows what's up when it comes to items, so why wouldn't he be able to tell you which items you haven't got yet, and you'd unlock recipes for items that you find when talking though the guide. It could tell you where you would find said item by labeling, for example, the biome it can be found in if its not obtained through crafting. I'd think it would help players discover new features of the game, they'd be like what the hell is that item let me grind for that. At least for Journey's Mode, the whole theme of it is a "creative" style play though. It'd be a awesome QoL update for all the builders and completionist out there. Let me know if I'm a idiot about this
Love,
biscotti678
I preferably just like to play Terraria for the building content and features, which I believe that the aspect of building things with the vast array of blocks and decorations they have plays a big factor in the overall enjoyment of the game. With that, I absolutely hate and I hope some people can agree, that you wish you knew about a block sooner before building something and then being like well sh*t time to block swap everything. Or you just can't figure out which painting you haven't found yet for your collection. Or maybe there's a completely new set of blocks and furniture that you never knew about. It's the same reason why we have a enemy bestiary, for all the lazy people who cant keep track of things. I see no love for the items.
Just off the top of my head, the Guide would be perfect for that. The Guide ALWAYS knows what's up when it comes to items, so why wouldn't he be able to tell you which items you haven't got yet, and you'd unlock recipes for items that you find when talking though the guide. It could tell you where you would find said item by labeling, for example, the biome it can be found in if its not obtained through crafting. I'd think it would help players discover new features of the game, they'd be like what the hell is that item let me grind for that. At least for Journey's Mode, the whole theme of it is a "creative" style play though. It'd be a awesome QoL update for all the builders and completionist out there. Let me know if I'm a idiot about this
Love,
biscotti678